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Updated Script Limit.md (markdown)

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Fancade has a hard script limit. After a certain number of scripts in the editor, adding anything else will cause a "Too many scripts" error. The game will refuse to run as long as the extra scripts are not removed. Games that do not optimise scripts affecting multiple objects into loops are most likely to run into this issue.
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[[/uploads/Too_many_scripts.png]]
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[[/uploads/updated_Too_many_scripts.png]]
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# History
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Script limit has been a mystery for a long time. An elusive upper limit that creators randomly hit, and are forced to scrap their ambitious project. Fancade 1.2 significantly improved the scenario by introducing Advanced Inspect blocks. Those blocks, when enabled, showed how much of the script limit has the game consumed already.
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