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Added Demo Gameplay

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@@ -25,4 +25,7 @@ The time between the collectable spawns extends, and thus the game slows down wi
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Familiarise yourself with how the curve of the jumping mechanism works, to avoid over or undershooting.<br>
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When under the influence of a shield, hit as many blocks as possible to extend your time.<br>
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When you're about to come across a vacuum, move to the top of the map. You cannot die from going over the map. <br>
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In the gaps between white collectables, it is wise to wait with the green collectable until the white collectable spawns, otherwise you waste the shield on an empty map.
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In the gaps between white collectables, it is wise to wait with the green collectable until the white collectable spawns, otherwise you waste the shield on an empty map.
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## External Links
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- [Demo Gameplay](https://youtu.be/vCkvcyNdl9g)
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