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![Entrenched](https://www.fancade.com/wiki/uploads/Entrenched.png)
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[Entrenched](https://play.fancade.com/60BE239F70977F47) by james1236 is a game where you dig down as far as you can or earn as much money as you can before running out of batteries for falling too far.
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# How to Play
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Swipe to move that direction. If you swipe to an ore, you get coins depending on the ore and destroy that block, if you swipe to stone, nothing happens. If you swipe through a block not listed in either options, you destroy that block. if you swipe up, you make a ladder. A ladder cannot be destroyed by the machine going through it and can make you float and it can act like a platform. Only tapping will activate dynamite and reduce the dynamite count by 1 for the current run if you have at least 1 left, otherwise nothing happens.
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You lose if you either fall too far (dependant on spring upgrade), run out of energy (dependant on battery upgrade), or go 17 blocks high on the surface. The score is calculated on how far did you go down max.
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## Upgrades
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* Optics: increase sight range by 1 radius, Costs: 10, 100, 1000, 10000
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* Battery: You start with 30 blocks worth of battery. The upgrade increases starting battery amount by 50. Costs: 10 (10 upgrades, increases by double per upgrade)
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* Springs: You start with only being allowed to fall 1 block high. The upgrade increases the limit by 1 block. Costs: 10 (10 upgrades, increases by double per upgrade)
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* Scanning: This upgrade allows you to see more random blocks visibly. Maximum upgrade allows you to see 100% of the blocks. Costs: 100 (10 upgrades, increases by double per upgrade)
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* Explosive Taps: Increases the explosions given at the start of each run. Costs: 100 (infinite upgrades, increases by 100 per upgrade)
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* Overclock: Increases the speed of your bot's animations. Costs: 1000 (1 upgrade)
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## Strategy:
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In arcade, you should go for coins 1st, then if you have all the upgrades necesarry, go for a record, and since theres no time pressure, think through the situation.
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