add a few more details
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... | ... | @@ -13,15 +13,15 @@ Tap to stop the tetrominos spinning, drag to move the tetrominoes, release to dr |
13 | 13 | |
14 | 14 | ## Battle/Ma El version |
15 | 15 | |
16 | Stacktris is added as one of the three starting games in [[Battle]] mode created by the Ma El duo of Mathias Elgaard and Magni. Notable differences include a shop system, and visuals. |
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16 | Stacktris is added as one of the three starting games in [[Battle]] mode created by the Ma El duo of Mathias Elgaard and Martin Magni. Notable differences include a shop system, and visuals. |
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17 | 17 | |
18 | 18 | In some turns, coins are produced that can be collected by blocks. Coins are also added by reaching a certain number of height. |
19 | 19 | |
20 | 20 | Following upgrades are: |
21 | - Slow Spin |
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21 | - Slow Spin - the initial amount of rotation. Decreases for each upgrade, but note that it will speed up back to its maximum rotation.
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22 | 22 | - High Friction - less amount of slide. |
23 | 23 | - Coin Magnet - increase the radius of coin's attraction to tetrominoes. |
24 | 24 | - Low Bounce |
25 | 25 | - Coin Chance - increase the probability of producing coins every turn. |
26 | - Wide Table |
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26 | - Wide Table - the default width of the table is 5, and increases by 1 for each upgrade.
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27 | 27 | - Next Block - shows the tetrominoes that will be used for the first amount of turns. |
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