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Updated How to 'Turn Off' the shadows.md (markdown)

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@@ -15,11 +15,11 @@ But there will perhaps be still fuzzy shadow bleed at edges.
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for a perfect shadow removal, we can move the camera very far from the scene. it is less convenient, but works perfectly.
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For a top-down **2D** game, we can set the camera Y value to 100.
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For a top-down **2D** game, we can set the camera Y value to a very high value.
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here is an example using camera X=0 and Z=0,
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Example: ![Perfect 2D shadow removal](uploads/Screenshot_20210524-183819~2.png)
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(you should use the appropriate camera X and Z values. Set The Y value to 100)
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(you should use the appropriate camera X and Z values. Set The Y value to a very high value.)
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For **3D** games, using this method is tricky and involves some math, so we don't talk it here.
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