updated the points analogy, and added an example image
commited
commit
6d72d3fe057c63cbe17f0b391c03aa37251f93bb
... | ... | @@ -1,9 +1,18 @@ |
1 | Joystick and Button are script blocks found in the Control tab. It shares the same limit that have a maximum of 4 points, going beyond it will result to an error. |
|
2 | - Button consumes 1 point each and joystick consumes 2 points. |
|
3 | - At max, you can have 1 joystick with 2 buttons, 2 joysticks, or 4 buttons. |
|
1 | with these you can use a joystick and buttons to controls things in your games. |
|
4 | 2 | |
5 | 3 | [[uploads/Joystick_And_Button.jpg]] |
6 | 4 | |
5 | You can use several combinations, as shown in the image bellow. |
|
6 | ||
7 | [[uploads/JOYBUTONEX.png]] |
|
8 | ||
9 | But there's a limit to keep in mind, imagine a joystick is worth 2 points, and buttons are 1 point, then the limit is that you can only use up to 4 points. |
|
10 | So at the max the only combinations you can make are: |
|
11 | ||
12 | * 2 joysticks |
|
13 | * 1 joystick and 2 buttons |
|
14 | * 1 to 4 buttons |
|
15 | ||
7 | 16 | # Joystick |
8 | 17 | |
9 | 18 | Adds joystick(s) in the screen. Unlike most of the blocks in Control tab, Joystick doesn't have any execution (yellow) output wire |