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Updated Fancade Web.md (markdown)

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@@ -144,11 +144,11 @@ The command line is opened by the TAB key and can be used for quickly adding blo
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| ren `Old Variable Name` , `New Variable Name` | Renames a variable | |
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| tg `Toggle Name` | Toggles an option (DebugPhysics is the only option available for now which draws colliders in edit-play mode) | |
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| cl `Level Number` OR n (next) OR p (previous) | Changes level | |
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| EditorScript | Open editor script editor | Only available in beta version |
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| EditorScript | Open editor script editor | |
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### Editor Scripting
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In the beta version, there is an experimental editor scripting editor available that can be used for things like auto-tiling and procedural level creation. The editor is opened by the `EditorScript` command in the command line.
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There is an experimental editor scripting editor available that can be used for things like auto-tiling and procedural level creation. The editor is opened by the `EditorScript` command in the command line.
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Editor scripts are written in Javascript and here are some code examples:
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