Updated How to 'Turn Off' the shadows.md (markdown)
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13 | 13 | But there will perhaps be still fuzzy shadow bleed at edges. |
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16 | ##For a perfect shadow removal |
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16 | ## For a perfect shadow removal |
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18 | 18 | for a perfect shadow removal, we can move the camera very far from the scene. it is less convenient, but works perfectly. |
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20 | For a top-down 2D game, we can set the camera Y value to 100. |
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20 | For a top-down **2D** game, we can set the camera Y value to 100. |
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22 | 22 | here is an example using camera X=0 and Z=0, |
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24 | 24 | Example:  |
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26 | (you should use the appropriate camera X and Z values. Set The Y value to 100) |
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0 | (you should use the appropriate camera X and Z values. Set The Y value to 100) |
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2 | For **3D** games, using this method is tricky and involves some math, |
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3 | so we don't talk it here. |
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