Updated How to remove the shadows.md (markdown)
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... | ... | @@ -19,7 +19,7 @@ For a top-down **2D** game, we can set the camera **Y** value to a **very high** |
19 | 19 | |
20 | 20 | here is an example using camera X=0 and Z=0, |
21 | 21 | |
22 | Example:  |
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22 | Example:  |
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23 | 23 | (you should use your appropriate camera X and Z values. Set The Y value to a very high value.) |
24 | 24 | |
25 | 25 | For **3D** games, using this method is tricky and involves some math, so we don't talk it here. |
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