Updated How to create a circle.md (markdown)
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... | ... | @@ -4,4 +4,6 @@ R is the radius of the circle, W is the lenght of the object used to create the |
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5 | 5 | It's important to keep the object offseted to avoid artifacts, meaning that the object should not go past the center. |
6 | 6 | [[/uploads/Screenshot_20210321-143113_Fancade.jpg/]] |
7 | If you want to change the circle in any way after it was drawn, you'd want to store each object in a list, so you could reuse them. It's important for optimizing your game. |
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0 | If you want to change the circle in any way after it was drawn, you'd want to store each object in a list, so you could reuse them. It's important for optimizing your game. |
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2 | If you care less about the exact size of the circle and more about it not being jagged, try following the tutorial on [[polygons|/Build/How to make hexagons?]]. |
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