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Renamed Collider to /Collider

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@@ -60,3 +60,4 @@ How do I send a game as a bug report?.md: Build/How do I send a game as a bug re
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Build/How do I send a game as a bug report%3F.md: Build/How do I send a game as a
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bug report?.md
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Little Archery.md: Games/Little Archery.md
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Blocks/Collider.md: Collider.md
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@@ -1,3 +0,0 @@
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Also called hitbox , determines if the object is solid or pass though.
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Since Physics is somewhat buggy some people tend to create custom colliders using raycast to detect blocks and create physics like movements using vector math. This is done because [[collision]] script only works on objects with physics applied.
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@@ -0,0 +1,3 @@
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Also called hitbox , determines if the object is solid or pass though.
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Since Physics is somewhat buggy some people tend to create custom colliders using raycast to detect blocks and create physics like movements using vector math. This is done because [[collision]] script only works on objects with physics applied.
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