Added changelog in every Fancade version
commited
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bc51a983585c51719240a2e712e61fa125b44463
... | ... | @@ -5,6 +5,34 @@ This page documents Fancade's history. If you want to know what the current beta |
5 | 5 | * Quest worlds: 65 |
6 | 6 | * Added [[leaderboards|How to get high score verified ?#submitting-to-fancade-s-leaderboards]] |
7 | 7 | * White UI outlines |
8 | * <details> |
|
9 | <summary>Changelog</summary> |
|
10 | <b>New:</b> |
|
11 | <br>• Compete with other players' high scores in online leaderboards! |
|
12 | <br>• Unlock 5 new worlds |
|
13 | <br> |
|
14 | <br><b>Changed:</b> |
|
15 | <br>• White UI outlines |
|
16 | <br>• Some error messages have unique codes |
|
17 | <br> |
|
18 | <br><b>Fixed:</b> |
|
19 | <br>• Menu music can desync on some devices |
|
20 | <br>• Feature heading can get stuck "Loading..." |
|
21 | <br>• Set Score can also clear stored high score |
|
22 | <br>• Unwired Late Update picks first block instead |
|
23 | <br>• Possible timeout in Morpheus |
|
24 | <br>• Missing overlays in landscape mode cover capture |
|
25 | <br>• Stuck "Menu" button |
|
26 | <br>• Can't edit level name if starting with number |
|
27 | <br>• Crash if creating constraint with non-visible object |
|
28 | <br>• Colliders inside script blocks show up outside |
|
29 | <br>• Confetti even when losing some Quest games |
|
30 | <br>• Stuck 4th Arcade heading |
|
31 | <br>• Can Load Quest saved on a newer Fancade version |
|
32 | <br>• Crash when searching while offline |
|
33 | <br>• Leaderboard's Place Total refuses to load on some levels in some games |
|
34 | <br>• Some Little Bug in Little Jump, fixed by @nmskr |
|
35 | <br></details> |
|
8 | 36 | |
9 | 37 | # Fancade 1.4.3 |
10 | 38 | |
... | ... | @@ -15,6 +43,26 @@ This page documents Fancade's history. If you want to know what the current beta |
15 | 43 | * Users are now able to [[sync Quest progress between devices|Sync between devices#quest-progress]]. |
16 | 44 | * Button to clear Linked heading |
17 | 45 | * Arcade feature themes |
46 | * <details> |
|
47 | <summary>Changelog</summary> |
|
48 | <b>New:</b> |
|
49 | <br>• Unlock 5 new worlds! |
|
50 | <br>• Sync Quest progress between devices |
|
51 | <br>• Arcade feature themes |
|
52 | <br>• New script blocks: Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, -- |
|
53 | <br>• Crop game box cover image |
|
54 | <br>• Button to clear Linked heading |
|
55 | <br> |
|
56 | <br><b>Changed:</b> |
|
57 | <br>• Moved ++ and -- last in inventory folder |
|
58 | <br> |
|
59 | <br><b>Fixed:</b> |
|
60 | <br>• Crash on launch if ran out of storage space |
|
61 | <br>• Games randomly stuck "Loading..." |
|
62 | <br>• Can't tap New Level in phone landscape mode |
|
63 | <br>• Feature headings don't match content if app runs over midnight |
|
64 | <br>• Multislide undo bug |
|
65 | <br></details> |
|
18 | 66 | |
19 | 67 | # Fancade 1.3.1 |
20 | 68 | |
... | ... | @@ -23,6 +71,20 @@ This page documents Fancade's history. If you want to know what the current beta |
23 | 71 | * Users are now able to grab the game cover image in play-mode. |
24 | 72 | * Level names are shown when the level has started. |
25 | 73 | * When holding the backspace button, it automatically repeats it. |
74 | * <details> |
|
75 | <summary>Changelog</summary> |
|
76 | <b>New:</b> |
|
77 | <br>• Unlock 5 new worlds! |
|
78 | <br>• Show level name when starting |
|
79 | <br>• Grab game cover image in play-mode |
|
80 | <br>• Hold to auto-repeat backspace |
|
81 | <br> |
|
82 | <br><b>Changed:</b> |
|
83 | <br>• More correct Distance script block icon |
|
84 | <br> |
|
85 | <br><b>Fixed:</b> |
|
86 | <br>• Can search for "Tap to type..." |
|
87 | <br></details> |
|
26 | 88 | |
27 | 89 | # Fancade 1.2.6 |
28 | 90 | |
... | ... | @@ -30,6 +92,18 @@ This page documents Fancade's history. If you want to know what the current beta |
30 | 92 | * Quest worlds: 50 |
31 | 93 | * Users can now search games between title and creator. |
32 | 94 | * [[Advanced Inspect|Inspect#advanced-mode]] option on Inspect blocks |
95 | * <details> |
|
96 | <summary>Changelog</summary> |
|
97 | <b>New:</b> |
|
98 | <br>• Play 5 new worlds! |
|
99 | <br>• Search games by title and creator |
|
100 | <br>• Advanced Inspect option on Inspect blocks |
|
101 | <br> |
|
102 | <br><b>Fixed:</b> |
|
103 | <br>• Can't scroll to new world if unlocking many in sequence |
|
104 | <br>• Level 9 in Turn The World is not solvable on some devices |
|
105 | <br>• Confusing message when tapping world unlock requirements |
|
106 | <br></details> |
|
33 | 107 | |
34 | 108 | # Fancade 1.1.2 |
35 | 109 | |
... | ... | @@ -37,12 +111,53 @@ This page documents Fancade's history. If you want to know what the current beta |
37 | 111 | * Quest worlds: 45 |
38 | 112 | * In iOS, the ability to download games is removed. |
39 | 113 | * Bubbles is removed from Quest. |
114 | * <details> |
|
115 | <summary>Changelog</summary> |
|
116 | <b>New:</b> |
|
117 | <br>• 5 new worlds! |
|
118 | <br> |
|
119 | <br><b>Changed:</b> |
|
120 | <br>• Improvements to various Quest games |
|
121 | <br> |
|
122 | <br><b>Fixed:</b> |
|
123 | <br>• Spurious empty blocks in My Blocks |
|
124 | <br>• Could possibly unlock multiple worlds at once |
|
125 | <br>• Broken error message when sharing deep link while offline |
|
126 | <br></details> |
|
40 | 127 | |
41 | 128 | # Fancade 1.0 |
42 | 129 | |
43 | 130 | * Release: April 30, 2020 |
44 | 131 | * Quest worlds: 40 |
45 | 132 | * **First official release!** |
133 | * <details> |
|
134 | <summary>Changelog</summary> |
|
135 | <b>New:</b> |
|
136 | <br>• First official release! |
|
137 | <br> |
|
138 | <br><b>Fixed:</b> |
|
139 | <br>• Can break game description line breaks |
|
140 | <br>• Wrong tap priority on You page buttons |
|
141 | <br></details> |
|
142 | ||
143 | # Fancade 0.44 |
|
144 | ||
145 | * Release: March 30, 2020 |
|
146 | * Quest worlds: 35 |
|
147 | * <details> |
|
148 | <summary>Changelog</summary> |
|
149 | <b>Fixed:</b> |
|
150 | <br>• Crash when trying to load an ad |
|
151 | <br>• Crash on launch if IAPs become unavailable |
|
152 | <br>• Crash when opening URL |
|
153 | <br>• Crash when copying user ID |
|
154 | <br>• Stuck disks after using back-button |
|
155 | <br>• Inconsistent IAP pricing |
|
156 | <br>• The same deep link keeps opening |
|
157 | <br>• Wrong notch position if lowered resolution |
|
158 | <br>• You-page layout issues |
|
159 | <br>• Old launch screen format |
|
160 | <br></details> |
|
46 | 161 | |
47 | 162 | # Fancade 0.43 |
48 | 163 | |
... | ... | @@ -53,18 +168,105 @@ This page documents Fancade's history. If you want to know what the current beta |
53 | 168 | * New island themes. |
54 | 169 | * Fog hides locked worlds. |
55 | 170 | * Fancade now supports off-center notches. |
171 | * <details> |
|
172 | <summary>Changelog</summary> |
|
173 | <b>New:</b> |
|
174 | <br>• 5 new worlds! |
|
175 | <br>• One year Premium option (with discount!) |
|
176 | <br>• Slightly harder castle worlds |
|
177 | <br>• New island themes |
|
178 | <br>• Fog hides locked worlds |
|
179 | <br>• Support off-center notches |
|
180 | <br> |
|
181 | <br><b>Changed:</b> |
|
182 | <br>• Cool-down timer when updating games |
|
183 | <br>• Favorite button is always visible |
|
184 | <br>• No Favorite/Report button on Quest games |
|
185 | <br>• Game Over disables Touch and Swipe Sensor |
|
186 | <br>• Pixel art quit dialog |
|
187 | <br> |
|
188 | <br><b>Fixed:</b> |
|
189 | <br>• Crash if deep link starts app |
|
190 | <br>• Sometimes every object turns into a floppy disk! |
|
191 | <br>• Sometimes no UI after app resume |
|
192 | <br>• Undo adds spurious blocks to My Blocks |
|
193 | <br>• Wrong coordinates in Premium info screen |
|
194 | <br>• Random "permission denied" errors |
|
195 | <br>• Game Over dialog button stuck in menu |
|
196 | <br>• Can't remove tag when updating game |
|
197 | <br>• Crash in inventory if multiple max-blocks games |
|
198 | <br>• Crash on infinite loop with Win/Lose |
|
199 | <br>• Crash if passing <code>2^127</code> to Set Score with Fastest Time |
|
200 | <br>• Unpublished game shows plays/likes counter |
|
201 | <br>• Misaligned disks if opening box while scrolling |
|
202 | <br>• Minor bugs in various Quest games |
|
203 | <br></details> |
|
56 | 204 | |
57 | 205 | # Fancade 0.42 |
58 | 206 | |
59 | 207 | * Release: February 12, 2020 |
60 | 208 | * Quest worlds: 30 |
61 | 209 | * Favorites - Like and favorite games you want to keep. |
210 | * <details> |
|
211 | <summary>Changelog</summary> |
|
212 | <b>New:</b> |
|
213 | <br>• Favorites! Like and favorite games you want to keep. |
|
214 | <br>• News on You page |
|
215 | <br>• 5 new worlds |
|
216 | <br>• 7 new islands |
|
217 | <br> |
|
218 | <br><b>Changed:</b> |
|
219 | <br>• Improved challenge groupings, rewards, and box art |
|
220 | <br>• Renamed and moved some Inventory folders and blocks |
|
221 | <br>• New Game moved last |
|
222 | <br>• Tutorial moved to Kits |
|
223 | <br>• Build page Popular renamed Can Edit |
|
224 | <br>• Improved Fancade Premium info |
|
225 | <br>• Can un-report deep-linked games |
|
226 | <br>• Allow symbols in Comment block |
|
227 | <br> |
|
228 | <br><b>Fixed:</b> |
|
229 | <br>• Stuck on spinner if bad connection while opening box |
|
230 | <br>• Checkmark even if Lose with Score <code>-1</code> |
|
231 | <br>• Challenge texts sometimes show wrong level name or goal |
|
232 | <br></details> |
|
62 | 233 | |
63 | 234 | # Fancade 0.41 |
64 | 235 | |
65 | 236 | * Release: January 15, 2020 |
66 | 237 | * Quest worlds: 25 |
67 | 238 | * Undo/redo button has been added. |
239 | * <details> |
|
240 | <summary>Changelog</summary> |
|
241 | <b>New:</b> |
|
242 | <br>• 5 new worlds! |
|
243 | <br>• Undo/redo |
|
244 | <br>• Featured blocks on Build page |
|
245 | <br> |
|
246 | <br><b>Changed:</b> |
|
247 | <br>• Hid Quest debug buttons |
|
248 | <br>• Play and Boost pages renamed to Arcade and You |
|
249 | <br>• Inventory characters and gadgets moved to Build page Blocks heading |
|
250 | <br>• Sets and Scripts merged as Popular on Build page |
|
251 | <br>• Blocks and Script tags merged as Build tag (set for all editable games) |
|
252 | <br>• Art tag renamed to Demo |
|
253 | <br>• Build page games show conspicuous Edit button |
|
254 | <br>• New Level button moved last |
|
255 | <br>• Switched order of Edit and Play buttons (will take some getting used to) |
|
256 | <br> |
|
257 | <br><b>Fixed:</b> |
|
258 | <br>• Softlock and spurious orientation changes on some tablets |
|
259 | <br>• Crash on launch if another crash corrupts progress data |
|
260 | <br>• Crash if adding constraint on hidden object |
|
261 | <br>• Crash if Set Score with inf input and Fastest Time setting |
|
262 | <br>• Pause dialog shows different level name than disk |
|
263 | <br>• Disk cover color doesn't update until box reopens |
|
264 | <br>• Wrong disk scroll limits after playing on tablet in landscape mode |
|
265 | <br>• Softlock if tapping Back button while selecting background color |
|
266 | <br>• Random Seed affects random numbers on next play too |
|
267 | <br>• Freeze if using insanely large camera distance |
|
268 | <br>• Script blocks remain visible after tapping Next Level |
|
269 | <br></details> |
|
68 | 270 | |
69 | 271 | # Fancade 0.40 |
70 | 272 | |
... | ... | @@ -72,6 +274,43 @@ This page documents Fancade's history. If you want to know what the current beta |
72 | 274 | * Quest worlds: 20 |
73 | 275 | * Show challenges in Pause dialog |
74 | 276 | * Fix/Reset/Send Quest buttons |
277 | * <details> |
|
278 | <summary>Changelog</summary> |
|
279 | <b>New:</b> |
|
280 | <br>• 5 new worlds! |
|
281 | <br>• Show challenges in Pause dialog |
|
282 | <br>• Fix/Reset/Send Quest buttons (ask Martin) |
|
283 | <br> |
|
284 | <br><b>Changed:</b> |
|
285 | <br>• Show "Level 1" instead of "New Level" |
|
286 | <br> |
|
287 | <br><b>Fixed:</b> |
|
288 | <br>• Crash on app launch on some devices |
|
289 | <br>• Quest challenges sometimes apply to the wrong game |
|
290 | <br>• Popular samples don't always show the most popular |
|
291 | <br>• Featured samples don't update until tapping More |
|
292 | <br>• Game box can move to Continue, even when open |
|
293 | <br>• Shared game sometimes uses another game's screenshot |
|
294 | <br>• At least three games on each unlocked world |
|
295 | <br>• Checkmark is not removed after editing level |
|
296 | <br>• Inventory doesn't show Projects folders until you've clicked More |
|
297 | <br>• Pause dialog can appear in menu if tapping Back button |
|
298 | <br>• Show Touches option isn't saved |
|
299 | <br>• Disk's challenges sometimes don't draw correctly |
|
300 | <br>• Blank leaflet on Next Level after app-switching in-game |
|
301 | <br>• Copy/Remove are in wrong order when leaflet is selected |
|
302 | <br>• Pending notification isn't cancelled if unchecking "Notify Me" |
|
303 | <br>• Opening a deep link should exit selected heading |
|
304 | <br>• Game copies don't always get the right number suffix |
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305 | <br>• Can't tap to add voxel on floor in south-east block corner |
|
306 | <br>• Custom ports sometimes use the wrong default names |
|
307 | <br>• Selected disk hides before scrolling completely out-of-view |
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308 | <br>• Floating cover from last deleted game when creating new game |
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309 | <br>• Fade doesn't go all the way to black |
|
310 | <br>• Console has wrong angle on Quest disk insert in landscape mode |
|
311 | <br>• Leftover stars from last game's reward |
|
312 | <br>• Stuck confetti from menu |
|
313 | <br></details> |
|
75 | 314 | |
76 | 315 | # Fancade 0.39 |
77 | 316 | |
... | ... | @@ -82,23 +321,78 @@ This page documents Fancade's history. If you want to know what the current beta |
82 | 321 | * See collected stars in top-left corner |
83 | 322 | * Bottom Back button in headings |
84 | 323 | * Show Touches option (for recording tutorials) |
324 | * <details> |
|
325 | <summary>Changelog</summary> |
|
326 | <b>New:</b> |
|
327 | <br>• Five new worlds |
|
328 | <br>• Game boxes show % complete and total score |
|
329 | <br>• World unlock animation and confetti |
|
330 | <br>• See collected stars in top/left corner |
|
331 | <br>• Bottom Back button in headings |
|
332 | <br>• Show Touches option (for recording tutorials) |
|
333 | <br> |
|
334 | <br><b>Changed:</b> |
|
335 | <br>• Menu music |
|
336 | <br>• Score <code>0</code> counts, but negative scores removes existing score |
|
337 | <br>• World % complete counts collected rewards (instead of completed challenges) |
|
338 | <br>• Odd walks less and quieter |
|
339 | <br> |
|
340 | <br><b>Fixed:</b> |
|
341 | <br>• Glitching polygons and disappearing blocks? |
|
342 | <br>• Ads with close button outside screen in landscape mode |
|
343 | <br>• Duplicate games on unlocked worlds |
|
344 | <br>• Orientation switch with open box breaks menu |
|
345 | <br>• Orientation switch in-game breaks menu |
|
346 | <br>• Crash when viewing game with broken cover image |
|
347 | <br>• Box stuck with "no object exists" error |
|
348 | <br>• Touch Ends doesn't work first time after Pause/Resume |
|
349 | <br>• Games sometimes change order when tapping More |
|
350 | <br>• Reported game is still listed |
|
351 | <br>• Star count not visible on light backgrounds |
|
352 | <br>• Challenge texts missing after completing last level |
|
353 | <br>• Editing Tutorial level copies the entire game to Projects |
|
354 | <br>• Edited game doesn't always show up first in Projects |
|
355 | <br>• Editing a level doesn't reset it's score |
|
356 | <br>• Build tab covers regenerate even if not edited |
|
357 | <br>• New Level in new game sometimes reuses old disk cover |
|
358 | <br>• Possible to select blocks without a white outline |
|
359 | <br>• Solitaire levels are in wrong order |
|
360 | <br>• Orientation change makes Odd freak out |
|
361 | <br></details> |
|
85 | 362 | |
86 | 363 | # Fancade 0.38 |
87 | 364 | |
88 | 365 | * Release: November 6, 2019 |
89 | 366 | * Quest worlds: 10 |
90 | 367 | * Introducing Quest! Complete challenges, earn stars, unlock worlds. |
91 | * Premium removes all ads for a month |
|
92 | * Edit games for free |
|
93 | * All new pixel art UI |
|
94 | * Menu headings |
|
95 | * Compact level selector |
|
96 | * Play and like counters |
|
368 | * <details> |
|
369 | <summary>Changelog</summary> |
|
370 | <b>New:</b> |
|
371 | <br>• Introducing Quest! Complete challenges, earn stars, unlock worlds. |
|
372 | <br>• Premium removes all ads for a month |
|
373 | <br>• Edit games for free |
|
374 | <br>• All new pixel art UI |
|
375 | <br>• Menu headings |
|
376 | <br>• Compact level selector |
|
377 | <br>• Play and like counters |
|
378 | <br></details> |
|
97 | 379 | |
98 | 380 | # Fancade 0.37 |
99 | 381 | |
100 | 382 | * Release: August 9, 2019 |
101 | 383 | * Simpler ad format |
384 | * <details> |
|
385 | <summary>Changelog</summary> |
|
386 | <b>New:</b> |
|
387 | <br>• Simpler ad format |
|
388 | <br> |
|
389 | <br><b>Fixed:</b> |
|
390 | <br>• Wrong disk art after updating game |
|
391 | <br>• Online games always say Play, never Continue |
|
392 | <br>• Play button is under toolbar in phone landscape mode |
|
393 | <br>• Can sometimes not tap disk on Build tab |
|
394 | <br>• Box wiggle issues |
|
395 | <br></details> |
|
102 | 396 | |
103 | 397 | # Fancade 0.36 |
104 | 398 | |
... | ... | @@ -108,22 +402,95 @@ This page documents Fancade's history. If you want to know what the current beta |
108 | 402 | * Updating non-downloaded game retains progress |
109 | 403 | * Can choose not to update non-downloaded game |
110 | 404 | * Additional top left game box close button |
405 | * <details> |
|
406 | <summary>Changelog</summary> |
|
407 | <b>New:</b> |
|
408 | <br>• Game box ribbon shows % complete, or score |
|
409 | <br>• Wiggle box of recommended game to play |
|
410 | <br>• Updating non-downloaded game retains progress |
|
411 | <br>• Can choose not to update non-downloaded game |
|
412 | <br>• Additional top left game box close button |
|
413 | <br> |
|
414 | <br><b>Changed:</b> |
|
415 | <br>• View ad option is always available |
|
416 | <br>• More accurate icon for downloaded games tab |
|
417 | <br>• Stacked scripts execute top-to-bottom |
|
418 | <br> |
|
419 | <br><b>Fixed:</b> |
|
420 | <br>• Deep links only open if app is already running |
|
421 | <br>• Top corner icons sometimes duplicate |
|
422 | <br>• Dragging out copy from hotbar sometimes only works once |
|
423 | <br>• Permission denied error on first launch after clean install |
|
424 | <br>• Crash when editing game description |
|
425 | <br>• Toolbar sometimes gets compressed width |
|
426 | <br></details> |
|
427 | ||
428 | # Fancade 0.35 |
|
429 | * Release: July 16, 2019 |
|
430 | * <details> |
|
431 | <summary>Changelog</summary> |
|
432 | <b>Fixed:</b> |
|
433 | <br>• Crash on launch if very many downloaded files |
|
434 | <br>• Crash on launch for some last-played console disks |
|
435 | <br></details> |
|
111 | 436 | |
112 | 437 | # Fancade 0.34 |
113 | 438 | |
114 | 439 | * Release: July 15, 2019 |
115 | * Can play anything with ads |
|
116 | * But buying requires Fangold |
|
117 | * Max 50 Fangold game price |
|
118 | * Making games is the only way to get free Fangold |
|
119 | * Stacktris is the only pre-installed game |
|
120 | * Start on Featured tab (with Home tab rightmost) |
|
440 | * <details> |
|
441 | <summary>Changelog</summary> |
|
442 | <b>Changed:</b> |
|
443 | <br>• Can play anything with ads |
|
444 | <br>• But buying requires Fangold |
|
445 | <br>• Max 50 Fangold game price |
|
446 | <br>• Making games is the only way to get free Fangold |
|
447 | <br>• Stacktris is the only pre-installed game |
|
448 | <br>• Start on Featured tab (with Home tab rightmost) |
|
449 | <br> |
|
450 | <br><b>Fixed:</b> |
|
451 | <br>• Screen To World sometimes has wrong output on slower devices |
|
452 | <br>• Don't Set Score if already Game Over |
|
453 | <br>• Swipe Sensor keeps triggering on next Play after Lose |
|
454 | <br></details> |
|
121 | 455 | |
122 | 456 | # Fancade 0.33 |
123 | 457 | |
124 | 458 | * Release: June 12, 2019 |
125 | 459 | * Featured sub-categories |
126 | 460 | * Scroll to page bottom by tapping tab bar again |
461 | * <details> |
|
462 | <summary>Changelog</summary> |
|
463 | <b>New:</b> |
|
464 | <br>• Featured sub-categories |
|
465 | <br>• Scroll to page bottom by tapping tab bar again |
|
466 | <br> |
|
467 | <br><b>Changed:</b> |
|
468 | <br>• New app icon |
|
469 | <br>• Improved Odd Bot |
|
470 | <br>• Improved Drive Mad |
|
471 | <br>• Publish cool-down doesn't apply when re-publishing un-published games |
|
472 | <br>• Inventory only lists (editable) Build page games |
|
473 | <br>• Modified linear spring dampening |
|
474 | <br>• "One Tap" tag is now unlisted |
|
475 | <br>• Improved game leaf's Play button behavior for high-scoring games |
|
476 | <br>• More distinct AND, OR, and NOT icons |
|
477 | <br>• Faster inventory scrolling |
|
478 | <br> |
|
479 | <br><b>Fixed:</b> |
|
480 | <br>• Can't try games beyond 2nd level |
|
481 | <br>• Crashes and duplicate objects in hotbar |
|
482 | <br>• Stuck state after closing in-game ad early |
|
483 | <br>• Updating a game doesn't immediately reflect added/removed levels |
|
484 | <br>• Crash on launch if Google Play services is too old |
|
485 | <br>• Linear springs sometimes get stuck at limits |
|
486 | <br>• Game buy dialog can appear in build-mode |
|
487 | <br>• Missing wires after "Too many blocks inside blocks!" error |
|
488 | <br>• Crash when using absurdly large List Element index |
|
489 | <br>• Get Velocity causes object to become physical |
|
490 | <br>• Set Visible doesn't execute if Visible input isn't wired |
|
491 | <br>• Some infinite data loops can hang |
|
492 | <br>• Crash when loading some antiquated games |
|
493 | <br></details> |
|
127 | 494 | |
128 | 495 | # Fancade 0.32 |
129 | 496 | |
... | ... | @@ -134,27 +501,139 @@ This page documents Fancade's history. If you want to know what the current beta |
134 | 501 | * Update games without losing checkmarks and scores |
135 | 502 | * Cooldown timer limits publishing new games to 1/day |
136 | 503 | * Play button shows game's completion state |
504 | * <details> |
|
505 | <summary>Changelog</summary> |
|
506 | <b>New:</b> |
|
507 | <br>• All new UI, with easy-to-read HD font and icons |
|
508 | <br>• Buy game WHILE playing it, no lost progress! |
|
509 | <br>• Play beyond first level, even before buying |
|
510 | <br>• Update games without losing checkmarks and scores |
|
511 | <br>• Cooldown timer limits publishing new games to <code>1/day</code> |
|
512 | <br>• Play button shows game's completion state |
|
513 | <br> |
|
514 | <br><b>Changed:</b> |
|
515 | <br>• Menu button shows in same place as Pause (just tap twice to quit) |
|
516 | <br>• Tapping margins no longer closes game box (use Back button) |
|
517 | <br>• Desaturated palette's grays |
|
518 | <br>• Renamed script blocks for the color blind |
|
519 | <br>• Removed first Tutorial level |
|
520 | <br> |
|
521 | <br><b>Fixed:</b> |
|
522 | <br>• Crash if creating constraint between the object and itself |
|
523 | <br>• Crash in certain cases of hiding object with constraints |
|
524 | <br>• App locks up after using Back button while editing text |
|
525 | <br>• Back-button closes inventory, instead of leaving open folder |
|
526 | <br>• Scroll doesn't stop immediately when tapping |
|
527 | <br>• Touch Sensor triggers when user taps Pause |
|
528 | <br>• Renamed game reverts to old name after ad/task-switch |
|
529 | <br>• Set Mass doesn't enable physics |
|
530 | <br>• Hotbar sometimes doesn't show selected block |
|
531 | <br>• Middle panel of Game Over dialog sometimes disappears |
|
532 | <br>• Stack overflow shows "Too many scripts" error |
|
533 | <br>• Disk cover spinner clips |
|
534 | <br>• Toolbar's Remove button is inconsistently placed |
|
535 | <br></details> |
|
137 | 536 | |
138 | 537 | # Fancade 0.31 |
139 | 538 | |
140 | 539 | * Release: March 6, 2019 |
141 | 540 | * Link to any game by tapping Share! |
541 | * <details> |
|
542 | <summary>Changelog</summary> |
|
543 | <b>New:</b> |
|
544 | <br>• Link to any game by tapping Share! |
|
545 | <br> |
|
546 | <br><b>Fixed:</b> |
|
547 | <br>• Back button dismisses the preview-ended dialog |
|
548 | <br>• Like button doesn't show, even in online tabs, if game is downloaded and app restarted |
|
549 | <br>• Blocks can sometimes end up with wrong lock state |
|
550 | <br>• Set Gravity sometimes has no effect |
|
551 | <br>• Spurious wire connect SFX |
|
552 | <br></details> |
|
142 | 553 | |
143 | 554 | # Fancade 0.30 |
144 | 555 | |
145 | 556 | * Release: February 16, 2019 |
146 | 557 | * Send Feedback button and clear BETA label |
558 | * <details> |
|
559 | <summary>Changelog</summary> |
|
560 | <b>New:</b> |
|
561 | <br>• Send Feedback button and clear BETA label |
|
562 | <br> |
|
563 | <br><b>Changed:</b> |
|
564 | <br>• Updated games show up on New tab |
|
565 | <br> |
|
566 | <br><b>Fixed:</b> |
|
567 | <br>• Make Rotation doesn't honor the YXZ rotation order |
|
568 | <br>• Break Rotation outputs confuses X and Z in some cases |
|
569 | <br>• Break Rotation aggressively rounds some angles to <code>90</code> degrees |
|
570 | <br>• Games end up on wrong tab if quickly switching between them |
|
571 | <br>• Unpublish + Publish resets Popular rank |
|
572 | <br>• Can restart preview from the Preview Ended dialog |
|
573 | <br>• Ejected to home screen after app-switch while ad shows |
|
574 | <br>• Ad error messages can appear at any time |
|
575 | <br>• Can't dismiss some error messages in build-mode |
|
576 | <br>• Reported game is removed, but reappears with a cover spinner |
|
577 | <br>• Can publish a game with an empty title/description |
|
578 | <br>• Blocks autowire while dragged out of hotbar |
|
579 | <br>• Removing a level selects the game instead of the next level |
|
580 | <br>• Too-many-blocks error, even in game with not so many |
|
581 | <br>• Too-many-scripts error in play-mode, but game still works |
|
582 | <br>• Sometimes some boxes' covers never load |
|
583 | <br>• Cover images needlessly regenerate when downloading a game |
|
584 | <br></details> |
|
147 | 585 | |
148 | 586 | # Fancade 0.29 |
149 | 587 | |
150 | 588 | * Release: February 6, 2019 |
151 | 589 | * New Block: Particle |
590 | * <details> |
|
591 | <summary>Changelog</summary> |
|
592 | <b>New:</b> |
|
593 | <br>• New Block: Particle |
|
594 | <br> |
|
595 | <br><b>Changed:</b> |
|
596 | <br>• If Edit created a new game, then it's renamed "Game 2" |
|
597 | <br>• Improved Odd Bots' Cheshire, Orbital, and Shuffle levels |
|
598 | <br>• Tweaked popularity algorithm |
|
599 | <br>• Real ads and in-app purchases |
|
600 | <br> |
|
601 | <br><b>Fixed:</b> |
|
602 | <br>• Crash if copying a game with no levels |
|
603 | <br>• Tag buttons show under New, should be under Popular |
|
604 | <br>• Broken inventory multi-blocks (again) |
|
605 | <br>• Keyboard's number negate sometimes changes randomly |
|
606 | <br>• Can't drag wire behind block even if that block is tiny |
|
607 | <br>• Wires going on/off circuit board attempt to route even to/from misaligned ports |
|
608 | <br>• Ports draw on top of variable names |
|
609 | <br>• Broken pause dialog after pressing Back while game is loading |
|
610 | <br></details> |
|
152 | 611 | |
153 | 612 | # Fancade 0.28 |
154 | 613 | |
155 | 614 | * Release: January 28, 2019 |
156 | 615 | * New game: Odd Bots |
157 | 616 | * New blocks: Slate |
617 | * <details> |
|
618 | <summary>Changelog</summary> |
|
619 | <b>New:</b> |
|
620 | <br>• New game: Odd Bots |
|
621 | <br>• New blocks: Slate |
|
622 | <br> |
|
623 | <br><b>Changed:</b> |
|
624 | <br>• Rename copied games |
|
625 | <br>• Gravity defaults to <code>9.8</code> |
|
626 | <br> |
|
627 | <br><b>Fixed:</b> |
|
628 | <br>• Crash if pressing back during splash screen |
|
629 | <br>• Some custom script blocks unwire on save |
|
630 | <br>• Broken inventory multi-block after edit + rename |
|
631 | <br>• Sharing turns Fancade into the app you shared with |
|
632 | <br>• Wrong share button icon |
|
633 | <br>• Touch Sensor triggers when tapping pause/resume |
|
634 | <br>• Misaligned menu UI after leaving multi-window mode |
|
635 | <br>• Ad button can show up in build-mode |
|
636 | <br></details> |
|
158 | 637 | |
159 | 638 | # Fancade 0.27 |
160 | 639 | |
... | ... | @@ -163,10 +642,49 @@ This page documents Fancade's history. If you want to know what the current beta |
163 | 642 | * Show wire routing failures |
164 | 643 | * New block: Sphere |
165 | 644 | * New score font (visible on white) |
645 | * <details> |
|
646 | <summary>Changelog</summary> |
|
647 | <b>New:</b> |
|
648 | <br>• Auto-wire adjacent ports |
|
649 | <br>• Show wire routing failures |
|
650 | <br>• New block: Sphere |
|
651 | <br>• New score font (visible on white) |
|
652 | <br> |
|
653 | <br><b>Changed:</b> |
|
654 | <br>• Allow multi-wiring custom ports |
|
655 | <br>• Automatic undo (and more) in Ditto |
|
656 | <br>• Pause dialog shows level name |
|
657 | <br>• Improved notch support |
|
658 | <br> |
|
659 | <br><b>Fixed:</b> |
|
660 | <br>• Crash if nesting custom script blocks too deeply |
|
661 | <br>• Crash if wiring non-existent variable to Set Reference's input |
|
662 | <br>• Crash if viewing Inventory of game without cover image |
|
663 | <br>• Crash on app close if ads haven't been approved |
|
664 | <br>• Can try any level (not just the first) |
|
665 | <br>• Wrong pause dialog buttons after app resume |
|
666 | <br>• Looping sounds sometimes don't stop |
|
667 | <br>• Orbit tool does nothing if drag starts on a voxel |
|
668 | <br>• Orbit tool centering is off |
|
669 | <br>• Buttons trigger on app-resume gestures |
|
670 | <br>• Tapping Fangold icon opens box behind it |
|
671 | <br>• Set Score sometimes displays <code>0:00.100</code> |
|
672 | <br>• Open block sometimes shows duplicate wires |
|
673 | <br>• Pink wire snaps to custom script blocks |
|
674 | <br>• Spurious disk label shows while waiting for box label |
|
675 | <br>• Back button doesn't close inventory correctly |
|
676 | <br>• Port's 8th input wire doesn't snap reliably |
|
677 | <br>• 9th Dinorama level is impossible |
|
678 | <br>• Yello gets misaligned if walking quickly |
|
679 | <br>• Disk labels are hard to read on some background colors |
|
680 | <br>• "Show More" button is sometimes obscured by tab bar |
|
681 | <br>• "Fancade.com" watermark isn't visible on white |
|
682 | <br></details> |
|
166 | 683 | |
167 | 684 | # Fancade 0.26 |
168 | 685 | |
169 | 686 | * Release: December 17, 2018 |
687 | * Next Level button |
|
170 | 688 | * Fangold gift for new users |
171 | 689 | * Camera toggle button for open block |
172 | 690 | * Building Help button link |
... | ... | @@ -175,6 +693,56 @@ This page documents Fancade's history. If you want to know what the current beta |
175 | 693 | * Dinorama level: Two Towers |
176 | 694 | * Drive Mad level: Heavy Lifting |
177 | 695 | * Ditto level: Cornering |
696 | * <details> |
|
697 | <summary>Changelog</summary> |
|
698 | <b>New:</b> |
|
699 | <br>• Next Level button |
|
700 | <br>• Fangold gift for new users |
|
701 | <br>• Paint-mode camera tool |
|
702 | <br>• Camera toggle button for open block |
|
703 | <br>• Building Help button link |
|
704 | <br>• AZERTY and QWERTZ keyboard layouts |
|
705 | <br>• Custom script template block |
|
706 | <br>• Dinorama level: Two Towers |
|
707 | <br>• Drive Mad level: Heavy Lifting |
|
708 | <br>• Ditto level: Cornering |
|
709 | <br> |
|
710 | <br><b>Changed:</b> |
|
711 | <br>• Merged Games and Play pages |
|
712 | <br>• Improved in-game pause/lose/win dialog |
|
713 | <br>• Can't edit built-in script blocks |
|
714 | <br>• Variable names can't start with a number |
|
715 | <br>• Get Position/Size/Velocity outputs <code>0,0,0</code> if no-object input (instead of <code>undefined</code>) |
|
716 | <br>• Raycast outputs <code>0,0,0</code> and no-object if no hit (instead of <code>undefined</code>) |
|
717 | <br>• Moved Constraints inventory folder into Physics |
|
718 | <br>• Improved game preview timer indicator |
|
719 | <br>• Improved "Need more Fangold" dialog |
|
720 | <br>• Double sign-up email field |
|
721 | <br>• Animated completion checkmark |
|
722 | <br>• Center disk when tapped |
|
723 | <br>• Lose on crash in Drive Mad |
|
724 | <br>• No confetti for losers |
|
725 | <br> |
|
726 | <br><b>Fixed:</b> |
|
727 | <br>• Crash when reusing custom inventory block that has other custom blocks inside |
|
728 | <br>• Crash when closing paint-mode keyboard |
|
729 | <br>• Crash if menu music stops when already stopped |
|
730 | <br>• Missing inventory blocks after destroying custom block |
|
731 | <br>• Custom inventory blocks stick around even if only used inside another unused block |
|
732 | <br>• Wrong sound loops after app-switch |
|
733 | <br>• Unresponsive menu after closing ad early |
|
734 | <br>• Choppy level scroll (improved) |
|
735 | <br>• Payout often shows "Unknown Game" (improved) |
|
736 | <br>• Sometimes can't publish update to downloaded copy of your own game |
|
737 | <br>• Win confetti sometimes doesn't show |
|
738 | <br>• Can both like and dislike a game |
|
739 | <br>• Disk with high score shows checkmark even if not won |
|
740 | <br>• Payout is never cleared if sum is zero |
|
741 | <br>• Menu dialog disappears after app-switch |
|
742 | <br>• Impossible to read game description for some background colors |
|
743 | <br>• Play/pause buttons can be obscured by 3D objects |
|
744 | <br>• Wire sometimes routes wrong from custom multi-block |
|
745 | <br></details> |
|
178 | 746 | |
179 | 747 | # Fancade 0.24 |
180 | 748 | |
... | ... | @@ -183,57 +751,43 @@ This page documents Fancade's history. If you want to know what the current beta |
183 | 751 | * Terms of Use button |
184 | 752 | * Tap menu tab again to scroll to top |
185 | 753 | * Currently the first beta version to have a known **release date** and a **changelog**. |
186 | ||
187 | # Changelog (WIP) |
|
188 | ||
189 | <<Warn("WIP: This section of the article is not finished")>> |
|
190 | ||
191 | The changelog is as follows: |
|
192 | ||
193 | New: |
|
194 | * Fangold gift for new users |
|
195 | * Camera toggle button for open block |
|
196 | * Building Help button link |
|
197 | * AZERTY and QWERTZ keyboard layouts |
|
198 | * Custom script template block |
|
199 | * Dinorama level: Two Towers |
|
200 | * Drive Mad level: Heavy Lifting |
|
201 | * Ditto level: Cornering |
|
202 | Changed: |
|
203 | * Merged Games and Play pages |
|
204 | * Improved in-game pause/lose/win dialog |
|
205 | * Can't edit built-in script blocks |
|
206 | * Variable names can't start with a number |
|
207 | * Get Position/Size/Velocity outputs 0,0,0 if no-object input (instead of undefined) |
|
208 | * Raycast outputs 0,0,0 and no-object if no hit (instead of undefined) |
|
209 | * Moved Constraints inventory folder into Physics |
|
210 | * Improved game preview timer indicator |
|
211 | * Improved "Need more Fangold" dialog |
|
212 | * Double sign-up email field |
|
213 | * Animated completion checkmark |
|
214 | * Center disk when tapped |
|
215 | * Lose on crash in Drive Mad |
|
216 | * No confetti for losers |
|
217 | Fixed: |
|
218 | * Crash when reusing custom inventory block that has other custom blocks inside |
|
219 | * Crash when closing paint-mode keyboard |
|
220 | * Crash if menu music stops when already stopped |
|
221 | * Missing inventory blocks after destroying custom block |
|
222 | * Custom inventory blocks stick around even if only used inside another unused block |
|
223 | * Wrong sound loops after app-switch |
|
224 | * Unresponsive menu after closing ad early |
|
225 | * Choppy level scroll (improved) |
|
226 | * Payout often shows "Unknown Game" (improved) |
|
227 | * Sometimes can't publish update to downloaded copy of your own game |
|
228 | * Win confetti sometimes doesn't show |
|
229 | * Can both like and dislike a game |
|
230 | * Disk with high score shows checkmark even if not won |
|
231 | * Payout is never cleared if sum is zero |
|
232 | * Menu dialog disappears after app-switch |
|
233 | * Impossible to read game description for some background colors |
|
234 | * Play/pause buttons can be obscured by 3D objects |
|
235 | * Wire sometimes routes wrong from custom multi-block |
|
236 | * And more |
|
754 | * <details> |
|
755 | <summary>Changelog</summary> |
|
756 | <b>New:</b> |
|
757 | <br>• Password reset button |
|
758 | <br>• Terms of Use button |
|
759 | <br>• Tap menu tab again to scroll to top |
|
760 | <br> |
|
761 | <br><b>Changed:</b> |
|
762 | <br>• Default publishing price is <code>2</code> Fangold |
|
763 | <br>• Opening block closes already open block |
|
764 | <br>• Can't wire block to itself |
|
765 | <br> |
|
766 | <br><b>Fixed:</b> |
|
767 | <br>• Corrupted state and crash when browsing inventory |
|
768 | <br>• Crash while typing game description |
|
769 | <br>• Crash if hiding block with constraints |
|
770 | <br>• Crash if nesting blocks too deeply |
|
771 | <br>• Crash if creating too many custom blocks |
|
772 | <br>• Inventory folders list as "Unknown" |
|
773 | <br>• Some infinite loops freeze the app |
|
774 | <br>• Broken menu animations after switching orientation in-game |
|
775 | <br>• Multi-part block behaves differently if open during Play |
|
776 | <br>• Looping SFX don't resume when app resumes |
|
777 | <br>• Games with high-pitched SFX freeze on some devices |
|
778 | <br>• Objects forced physical by script don't revert on restart |
|
779 | <br>• Music doesn't stop when viewing an ad |
|
780 | <br>• Choppy menu music under heavy load |
|
781 | <br>• Leaflet shows white text on white background |
|
782 | <br>• Shadow artifacts on some devices |
|
783 | <br>• Missing menu shadows on some devices |
|
784 | <br>• Screenshots sometimes render empty |
|
785 | <br>• Level checkmarks don't show if tapping Play on Games page |
|
786 | <br>• Pause dialog in menu after app resume |
|
787 | <br>• Wire plug stops dragging in shallow camera angles |
|
788 | <br>• Spurious wire junctions |
|
789 | <br>• Console sometimes has three boot disks |
|
790 | <br></details> |
|
237 | 791 | |
238 | 792 | # Fancade 0.1 |
239 | 793 |