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Fancade Wiki

Added changelog in every Fancade version

... ...
@@ -5,6 +5,34 @@ This page documents Fancade's history. If you want to know what the current beta
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* Quest worlds: 65
6 6
* Added [[leaderboards|How to get high score verified ?#submitting-to-fancade-s-leaderboards]]
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* White UI outlines
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• Compete with other players' high scores in online leaderboards!
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<br>• Unlock 5 new worlds
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<br>
14
<br><b>Changed:</b>
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<br>• White UI outlines
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<br>• Some error messages have unique codes
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<br>
18
<br><b>Fixed:</b>
19
<br>• Menu music can desync on some devices
20
<br>• Feature heading can get stuck "Loading..."
21
<br>• Set Score can also clear stored high score
22
<br>• Unwired Late Update picks first block instead
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<br>• Possible timeout in Morpheus
24
<br>• Missing overlays in landscape mode cover capture
25
<br>• Stuck "Menu" button
26
<br>• Can't edit level name if starting with number
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<br>• Crash if creating constraint with non-visible object
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<br>• Colliders inside script blocks show up outside
29
<br>• Confetti even when losing some Quest games
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<br>• Stuck 4th Arcade heading
31
<br>• Can Load Quest saved on a newer Fancade version
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<br>• Crash when searching while offline
33
<br>• Leaderboard's Place Total refuses to load on some levels in some games
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<br>• Some Little Bug in Little Jump, fixed by @nmskr
35
<br></details>
8 36
9 37
# Fancade 1.4.3
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@@ -15,6 +43,26 @@ This page documents Fancade's history. If you want to know what the current beta
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* Users are now able to [[sync Quest progress between devices|Sync between devices#quest-progress]].
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* Button to clear Linked heading
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* Arcade feature themes
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* <details>
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<summary>Changelog</summary>
48
<b>New:</b>
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<br>• Unlock 5 new worlds!
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<br>• Sync Quest progress between devices
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<br>• Arcade feature themes
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<br>• New script blocks: Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, --
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<br>• Crop game box cover image
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<br>• Button to clear Linked heading
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<br>
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<br><b>Changed:</b>
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<br>• Moved ++ and -- last in inventory folder
58
<br>
59
<br><b>Fixed:</b>
60
<br>• Crash on launch if ran out of storage space
61
<br>• Games randomly stuck "Loading..."
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<br>• Can't tap New Level in phone landscape mode
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<br>• Feature headings don't match content if app runs over midnight
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<br>• Multislide undo bug
65
<br></details>
18 66
19 67
# Fancade 1.3.1
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@@ -23,6 +71,20 @@ This page documents Fancade's history. If you want to know what the current beta
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* Users are now able to grab the game cover image in play-mode.
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* Level names are shown when the level has started.
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* When holding the backspace button, it automatically repeats it.
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* <details>
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<summary>Changelog</summary>
76
<b>New:</b>
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<br>• Unlock 5 new worlds!
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<br>• Show level name when starting
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<br>• Grab game cover image in play-mode
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<br>• Hold to auto-repeat backspace
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<br>
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<br><b>Changed:</b>
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<br>• More correct Distance script block icon
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<br>
85
<br><b>Fixed:</b>
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<br>• Can search for "Tap to type..."
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<br></details>
26 88
27 89
# Fancade 1.2.6
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@@ -30,6 +92,18 @@ This page documents Fancade's history. If you want to know what the current beta
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* Quest worlds: 50
31 93
* Users can now search games between title and creator.
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* [[Advanced Inspect|Inspect#advanced-mode]] option on Inspect blocks
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• Play 5 new worlds!
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<br>• Search games by title and creator
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<br>• Advanced Inspect option on Inspect blocks
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<br>
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<br><b>Fixed:</b>
103
<br>• Can't scroll to new world if unlocking many in sequence
104
<br>• Level 9 in Turn The World is not solvable on some devices
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<br>• Confusing message when tapping world unlock requirements
106
<br></details>
33 107
34 108
# Fancade 1.1.2
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@@ -37,12 +111,53 @@ This page documents Fancade's history. If you want to know what the current beta
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* Quest worlds: 45
38 112
* In iOS, the ability to download games is removed.
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* Bubbles is removed from Quest.
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• 5 new worlds!
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<br>
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<br><b>Changed:</b>
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<br>• Improvements to various Quest games
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<br>
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<br><b>Fixed:</b>
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<br>• Spurious empty blocks in My Blocks
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<br>• Could possibly unlock multiple worlds at once
125
<br>• Broken error message when sharing deep link while offline
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<br></details>
40 127
41 128
# Fancade 1.0
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* Release: April 30, 2020
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* Quest worlds: 40
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* **First official release!**
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• First official release!
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<br>
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<br><b>Fixed:</b>
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<br>• Can break game description line breaks
140
<br>• Wrong tap priority on You page buttons
141
<br></details>
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# Fancade 0.44
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* Release: March 30, 2020
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* Quest worlds: 35
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* <details>
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<summary>Changelog</summary>
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<b>Fixed:</b>
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<br>• Crash when trying to load an ad
151
<br>• Crash on launch if IAPs become unavailable
152
<br>• Crash when opening URL
153
<br>• Crash when copying user ID
154
<br>• Stuck disks after using back-button
155
<br>• Inconsistent IAP pricing
156
<br>• The same deep link keeps opening
157
<br>• Wrong notch position if lowered resolution
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<br>• You-page layout issues
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<br>• Old launch screen format
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<br></details>
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47 162
# Fancade 0.43
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@@ -53,18 +168,105 @@ This page documents Fancade's history. If you want to know what the current beta
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* New island themes.
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* Fog hides locked worlds.
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* Fancade now supports off-center notches.
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• 5 new worlds!
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<br>• One year Premium option (with discount!)
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<br>• Slightly harder castle worlds
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<br>• New island themes
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<br>• Fog hides locked worlds
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<br>• Support off-center notches
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<br>
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<br><b>Changed:</b>
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<br>• Cool-down timer when updating games
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<br>• Favorite button is always visible
184
<br>• No Favorite/Report button on Quest games
185
<br>• Game Over disables Touch and Swipe Sensor
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<br>• Pixel art quit dialog
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<br>
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<br><b>Fixed:</b>
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<br>• Crash if deep link starts app
190
<br>• Sometimes every object turns into a floppy disk!
191
<br>• Sometimes no UI after app resume
192
<br>• Undo adds spurious blocks to My Blocks
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<br>• Wrong coordinates in Premium info screen
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<br>• Random "permission denied" errors
195
<br>• Game Over dialog button stuck in menu
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<br>• Can't remove tag when updating game
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<br>• Crash in inventory if multiple max-blocks games
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<br>• Crash on infinite loop with Win/Lose
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<br>• Crash if passing <code>2^127</code> to Set Score with Fastest Time
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<br>• Unpublished game shows plays/likes counter
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<br>• Misaligned disks if opening box while scrolling
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<br>• Minor bugs in various Quest games
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<br></details>
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# Fancade 0.42
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* Release: February 12, 2020
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* Quest worlds: 30
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* Favorites - Like and favorite games you want to keep.
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• Favorites! Like and favorite games you want to keep.
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<br>• News on You page
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<br>• 5 new worlds
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<br>• 7 new islands
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<br>
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<br><b>Changed:</b>
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<br>• Improved challenge groupings, rewards, and box art
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<br>• Renamed and moved some Inventory folders and blocks
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<br>• New Game moved last
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<br>• Tutorial moved to Kits
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<br>• Build page Popular renamed Can Edit
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<br>• Improved Fancade Premium info
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<br>• Can un-report deep-linked games
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<br>• Allow symbols in Comment block
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<br>
228
<br><b>Fixed:</b>
229
<br>• Stuck on spinner if bad connection while opening box
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<br>• Checkmark even if Lose with Score <code>-1</code>
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<br>• Challenge texts sometimes show wrong level name or goal
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<br></details>
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# Fancade 0.41
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* Release: January 15, 2020
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* Quest worlds: 25
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* Undo/redo button has been added.
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• 5 new worlds!
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<br>• Undo/redo
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<br>• Featured blocks on Build page
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<br>
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<br><b>Changed:</b>
247
<br>• Hid Quest debug buttons
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<br>• Play and Boost pages renamed to Arcade and You
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<br>• Inventory characters and gadgets moved to Build page Blocks heading
250
<br>• Sets and Scripts merged as Popular on Build page
251
<br>• Blocks and Script tags merged as Build tag (set for all editable games)
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<br>• Art tag renamed to Demo
253
<br>• Build page games show conspicuous Edit button
254
<br>• New Level button moved last
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<br>• Switched order of Edit and Play buttons (will take some getting used to)
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<br>
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<br><b>Fixed:</b>
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<br>• Softlock and spurious orientation changes on some tablets
259
<br>• Crash on launch if another crash corrupts progress data
260
<br>• Crash if adding constraint on hidden object
261
<br>• Crash if Set Score with inf input and Fastest Time setting
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<br>• Pause dialog shows different level name than disk
263
<br>• Disk cover color doesn't update until box reopens
264
<br>• Wrong disk scroll limits after playing on tablet in landscape mode
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<br>• Softlock if tapping Back button while selecting background color
266
<br>• Random Seed affects random numbers on next play too
267
<br>• Freeze if using insanely large camera distance
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<br>• Script blocks remain visible after tapping Next Level
269
<br></details>
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# Fancade 0.40
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@@ -72,6 +274,43 @@ This page documents Fancade's history. If you want to know what the current beta
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* Quest worlds: 20
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* Show challenges in Pause dialog
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* Fix/Reset/Send Quest buttons
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
280
<br>• 5 new worlds!
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<br>• Show challenges in Pause dialog
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<br>• Fix/Reset/Send Quest buttons (ask Martin)
283
<br>
284
<br><b>Changed:</b>
285
<br>• Show "Level 1" instead of "New Level"
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<br>
287
<br><b>Fixed:</b>
288
<br>• Crash on app launch on some devices
289
<br>• Quest challenges sometimes apply to the wrong game
290
<br>• Popular samples don't always show the most popular
291
<br>• Featured samples don't update until tapping More
292
<br>• Game box can move to Continue, even when open
293
<br>• Shared game sometimes uses another game's screenshot
294
<br>• At least three games on each unlocked world
295
<br>• Checkmark is not removed after editing level
296
<br>• Inventory doesn't show Projects folders until you've clicked More
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<br>• Pause dialog can appear in menu if tapping Back button
298
<br>• Show Touches option isn't saved
299
<br>• Disk's challenges sometimes don't draw correctly
300
<br>• Blank leaflet on Next Level after app-switching in-game
301
<br>• Copy/Remove are in wrong order when leaflet is selected
302
<br>• Pending notification isn't cancelled if unchecking "Notify Me"
303
<br>• Opening a deep link should exit selected heading
304
<br>• Game copies don't always get the right number suffix
305
<br>• Can't tap to add voxel on floor in south-east block corner
306
<br>• Custom ports sometimes use the wrong default names
307
<br>• Selected disk hides before scrolling completely out-of-view
308
<br>• Floating cover from last deleted game when creating new game
309
<br>• Fade doesn't go all the way to black
310
<br>• Console has wrong angle on Quest disk insert in landscape mode
311
<br>• Leftover stars from last game's reward
312
<br>• Stuck confetti from menu
313
<br></details>
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# Fancade 0.39
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@@ -82,23 +321,78 @@ This page documents Fancade's history. If you want to know what the current beta
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* See collected stars in top-left corner
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* Bottom Back button in headings
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* Show Touches option (for recording tutorials)
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
327
<br>• Five new worlds
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<br>• Game boxes show % complete and total score
329
<br>• World unlock animation and confetti
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<br>• See collected stars in top/left corner
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<br>• Bottom Back button in headings
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<br>• Show Touches option (for recording tutorials)
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<br>
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<br><b>Changed:</b>
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<br>• Menu music
336
<br>• Score <code>0</code> counts, but negative scores removes existing score
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<br>• World % complete counts collected rewards (instead of completed challenges)
338
<br>• Odd walks less and quieter
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<br>
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<br><b>Fixed:</b>
341
<br>• Glitching polygons and disappearing blocks?
342
<br>• Ads with close button outside screen in landscape mode
343
<br>• Duplicate games on unlocked worlds
344
<br>• Orientation switch with open box breaks menu
345
<br>• Orientation switch in-game breaks menu
346
<br>• Crash when viewing game with broken cover image
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<br>• Box stuck with "no object exists" error
348
<br>• Touch Ends doesn't work first time after Pause/Resume
349
<br>• Games sometimes change order when tapping More
350
<br>• Reported game is still listed
351
<br>• Star count not visible on light backgrounds
352
<br>• Challenge texts missing after completing last level
353
<br>• Editing Tutorial level copies the entire game to Projects
354
<br>• Edited game doesn't always show up first in Projects
355
<br>• Editing a level doesn't reset it's score
356
<br>• Build tab covers regenerate even if not edited
357
<br>• New Level in new game sometimes reuses old disk cover
358
<br>• Possible to select blocks without a white outline
359
<br>• Solitaire levels are in wrong order
360
<br>• Orientation change makes Odd freak out
361
<br></details>
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# Fancade 0.38
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* Release: November 6, 2019
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* Quest worlds: 10
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* Introducing Quest! Complete challenges, earn stars, unlock worlds.
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* Premium removes all ads for a month
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* Edit games for free
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* All new pixel art UI
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* Menu headings
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* Compact level selector
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* Play and like counters
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• Introducing Quest! Complete challenges, earn stars, unlock worlds.
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<br>• Premium removes all ads for a month
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<br>• Edit games for free
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<br>• All new pixel art UI
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<br>• Menu headings
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<br>• Compact level selector
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<br>• Play and like counters
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<br></details>
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# Fancade 0.37
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* Release: August 9, 2019
101 383
* Simpler ad format
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* <details>
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<summary>Changelog</summary>
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<b>New:</b>
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<br>• Simpler ad format
388
<br>
389
<br><b>Fixed:</b>
390
<br>• Wrong disk art after updating game
391
<br>• Online games always say Play, never Continue
392
<br>• Play button is under toolbar in phone landscape mode
393
<br>• Can sometimes not tap disk on Build tab
394
<br>• Box wiggle issues
395
<br></details>
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# Fancade 0.36
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@@ -108,22 +402,95 @@ This page documents Fancade's history. If you want to know what the current beta
108 402
* Updating non-downloaded game retains progress
109 403
* Can choose not to update non-downloaded game
110 404
* Additional top left game box close button
405
* <details>
406
<summary>Changelog</summary>
407
<b>New:</b>
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<br>• Game box ribbon shows % complete, or score
409
<br>• Wiggle box of recommended game to play
410
<br>• Updating non-downloaded game retains progress
411
<br>• Can choose not to update non-downloaded game
412
<br>• Additional top left game box close button
413
<br>
414
<br><b>Changed:</b>
415
<br>• View ad option is always available
416
<br>• More accurate icon for downloaded games tab
417
<br>• Stacked scripts execute top-to-bottom
418
<br>
419
<br><b>Fixed:</b>
420
<br>• Deep links only open if app is already running
421
<br>• Top corner icons sometimes duplicate
422
<br>• Dragging out copy from hotbar sometimes only works once
423
<br>• Permission denied error on first launch after clean install
424
<br>• Crash when editing game description
425
<br>• Toolbar sometimes gets compressed width
426
<br></details>
427
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# Fancade 0.35
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* Release: July 16, 2019
430
* <details>
431
<summary>Changelog</summary>
432
<b>Fixed:</b>
433
<br>• Crash on launch if very many downloaded files
434
<br>• Crash on launch for some last-played console disks
435
<br></details>
111 436
112 437
# Fancade 0.34
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* Release: July 15, 2019
115
* Can play anything with ads
116
* But buying requires Fangold
117
* Max 50 Fangold game price
118
* Making games is the only way to get free Fangold
119
* Stacktris is the only pre-installed game
120
* Start on Featured tab (with Home tab rightmost)
440
* <details>
441
<summary>Changelog</summary>
442
<b>Changed:</b>
443
<br>• Can play anything with ads
444
<br>• But buying requires Fangold
445
<br>• Max 50 Fangold game price
446
<br>• Making games is the only way to get free Fangold
447
<br>• Stacktris is the only pre-installed game
448
<br>• Start on Featured tab (with Home tab rightmost)
449
<br>
450
<br><b>Fixed:</b>
451
<br>• Screen To World sometimes has wrong output on slower devices
452
<br>• Don't Set Score if already Game Over
453
<br>• Swipe Sensor keeps triggering on next Play after Lose
454
<br></details>
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122 456
# Fancade 0.33
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124 458
* Release: June 12, 2019
125 459
* Featured sub-categories
126 460
* Scroll to page bottom by tapping tab bar again
461
* <details>
462
<summary>Changelog</summary>
463
<b>New:</b>
464
<br>• Featured sub-categories
465
<br>• Scroll to page bottom by tapping tab bar again
466
<br>
467
<br><b>Changed:</b>
468
<br>• New app icon
469
<br>• Improved Odd Bot
470
<br>• Improved Drive Mad
471
<br>• Publish cool-down doesn't apply when re-publishing un-published games
472
<br>• Inventory only lists (editable) Build page games
473
<br>• Modified linear spring dampening
474
<br>• "One Tap" tag is now unlisted
475
<br>• Improved game leaf's Play button behavior for high-scoring games
476
<br>• More distinct AND, OR, and NOT icons
477
<br>• Faster inventory scrolling
478
<br>
479
<br><b>Fixed:</b>
480
<br>• Can't try games beyond 2nd level
481
<br>• Crashes and duplicate objects in hotbar
482
<br>• Stuck state after closing in-game ad early
483
<br>• Updating a game doesn't immediately reflect added/removed levels
484
<br>• Crash on launch if Google Play services is too old
485
<br>• Linear springs sometimes get stuck at limits
486
<br>• Game buy dialog can appear in build-mode
487
<br>• Missing wires after "Too many blocks inside blocks!" error
488
<br>• Crash when using absurdly large List Element index
489
<br>• Get Velocity causes object to become physical
490
<br>• Set Visible doesn't execute if Visible input isn't wired
491
<br>• Some infinite data loops can hang
492
<br>• Crash when loading some antiquated games
493
<br></details>
127 494
128 495
# Fancade 0.32
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@@ -134,27 +501,139 @@ This page documents Fancade's history. If you want to know what the current beta
134 501
* Update games without losing checkmarks and scores
135 502
* Cooldown timer limits publishing new games to 1/day
136 503
* Play button shows game's completion state
504
* <details>
505
<summary>Changelog</summary>
506
<b>New:</b>
507
<br>• All new UI, with easy-to-read HD font and icons
508
<br>• Buy game WHILE playing it, no lost progress!
509
<br>• Play beyond first level, even before buying
510
<br>• Update games without losing checkmarks and scores
511
<br>• Cooldown timer limits publishing new games to <code>1/day</code>
512
<br>• Play button shows game's completion state
513
<br>
514
<br><b>Changed:</b>
515
<br>• Menu button shows in same place as Pause (just tap twice to quit)
516
<br>• Tapping margins no longer closes game box (use Back button)
517
<br>• Desaturated palette's grays
518
<br>• Renamed script blocks for the color blind
519
<br>• Removed first Tutorial level
520
<br>
521
<br><b>Fixed:</b>
522
<br>• Crash if creating constraint between the object and itself
523
<br>• Crash in certain cases of hiding object with constraints
524
<br>• App locks up after using Back button while editing text
525
<br>• Back-button closes inventory, instead of leaving open folder
526
<br>• Scroll doesn't stop immediately when tapping
527
<br>• Touch Sensor triggers when user taps Pause
528
<br>• Renamed game reverts to old name after ad/task-switch
529
<br>• Set Mass doesn't enable physics
530
<br>• Hotbar sometimes doesn't show selected block
531
<br>• Middle panel of Game Over dialog sometimes disappears
532
<br>• Stack overflow shows "Too many scripts" error
533
<br>• Disk cover spinner clips
534
<br>• Toolbar's Remove button is inconsistently placed
535
<br></details>
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138 537
# Fancade 0.31
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140 539
* Release: March 6, 2019
141 540
* Link to any game by tapping Share!
541
* <details>
542
<summary>Changelog</summary>
543
<b>New:</b>
544
<br>• Link to any game by tapping Share!
545
<br>
546
<br><b>Fixed:</b>
547
<br>• Back button dismisses the preview-ended dialog
548
<br>• Like button doesn't show, even in online tabs, if game is downloaded and app restarted
549
<br>• Blocks can sometimes end up with wrong lock state
550
<br>• Set Gravity sometimes has no effect
551
<br>• Spurious wire connect SFX
552
<br></details>
142 553
143 554
# Fancade 0.30
144 555
145 556
* Release: February 16, 2019
146 557
* Send Feedback button and clear BETA label
558
* <details>
559
<summary>Changelog</summary>
560
<b>New:</b>
561
<br>• Send Feedback button and clear BETA label
562
<br>
563
<br><b>Changed:</b>
564
<br>• Updated games show up on New tab
565
<br>
566
<br><b>Fixed:</b>
567
<br>• Make Rotation doesn't honor the YXZ rotation order
568
<br>• Break Rotation outputs confuses X and Z in some cases
569
<br>• Break Rotation aggressively rounds some angles to <code>90</code> degrees
570
<br>• Games end up on wrong tab if quickly switching between them
571
<br>• Unpublish + Publish resets Popular rank
572
<br>• Can restart preview from the Preview Ended dialog
573
<br>• Ejected to home screen after app-switch while ad shows
574
<br>• Ad error messages can appear at any time
575
<br>• Can't dismiss some error messages in build-mode
576
<br>• Reported game is removed, but reappears with a cover spinner
577
<br>• Can publish a game with an empty title/description
578
<br>• Blocks autowire while dragged out of hotbar
579
<br>• Removing a level selects the game instead of the next level
580
<br>• Too-many-blocks error, even in game with not so many
581
<br>• Too-many-scripts error in play-mode, but game still works
582
<br>• Sometimes some boxes' covers never load
583
<br>• Cover images needlessly regenerate when downloading a game
584
<br></details>
147 585
148 586
# Fancade 0.29
149 587
150 588
* Release: February 6, 2019
151 589
* New Block: Particle
590
* <details>
591
<summary>Changelog</summary>
592
<b>New:</b>
593
<br>• New Block: Particle
594
<br>
595
<br><b>Changed:</b>
596
<br>• If Edit created a new game, then it's renamed "Game 2"
597
<br>• Improved Odd Bots' Cheshire, Orbital, and Shuffle levels
598
<br>• Tweaked popularity algorithm
599
<br>• Real ads and in-app purchases
600
<br>
601
<br><b>Fixed:</b>
602
<br>• Crash if copying a game with no levels
603
<br>• Tag buttons show under New, should be under Popular
604
<br>• Broken inventory multi-blocks (again)
605
<br>• Keyboard's number negate sometimes changes randomly
606
<br>• Can't drag wire behind block even if that block is tiny
607
<br>• Wires going on/off circuit board attempt to route even to/from misaligned ports
608
<br>• Ports draw on top of variable names
609
<br>• Broken pause dialog after pressing Back while game is loading
610
<br></details>
152 611
153 612
# Fancade 0.28
154 613
155 614
* Release: January 28, 2019
156 615
* New game: Odd Bots
157 616
* New blocks: Slate
617
* <details>
618
<summary>Changelog</summary>
619
<b>New:</b>
620
<br>• New game: Odd Bots
621
<br>• New blocks: Slate
622
<br>
623
<br><b>Changed:</b>
624
<br>• Rename copied games
625
<br>• Gravity defaults to <code>9.8</code>
626
<br>
627
<br><b>Fixed:</b>
628
<br>• Crash if pressing back during splash screen
629
<br>• Some custom script blocks unwire on save
630
<br>• Broken inventory multi-block after edit + rename
631
<br>• Sharing turns Fancade into the app you shared with
632
<br>• Wrong share button icon
633
<br>• Touch Sensor triggers when tapping pause/resume
634
<br>• Misaligned menu UI after leaving multi-window mode
635
<br>• Ad button can show up in build-mode
636
<br></details>
158 637
159 638
# Fancade 0.27
160 639
... ...
@@ -163,10 +642,49 @@ This page documents Fancade's history. If you want to know what the current beta
163 642
* Show wire routing failures
164 643
* New block: Sphere
165 644
* New score font (visible on white)
645
* <details>
646
<summary>Changelog</summary>
647
<b>New:</b>
648
<br>• Auto-wire adjacent ports
649
<br>• Show wire routing failures
650
<br>• New block: Sphere
651
<br>• New score font (visible on white)
652
<br>
653
<br><b>Changed:</b>
654
<br>• Allow multi-wiring custom ports
655
<br>• Automatic undo (and more) in Ditto
656
<br>• Pause dialog shows level name
657
<br>• Improved notch support
658
<br>
659
<br><b>Fixed:</b>
660
<br>• Crash if nesting custom script blocks too deeply
661
<br>• Crash if wiring non-existent variable to Set Reference's input
662
<br>• Crash if viewing Inventory of game without cover image
663
<br>• Crash on app close if ads haven't been approved
664
<br>• Can try any level (not just the first)
665
<br>• Wrong pause dialog buttons after app resume
666
<br>• Looping sounds sometimes don't stop
667
<br>• Orbit tool does nothing if drag starts on a voxel
668
<br>• Orbit tool centering is off
669
<br>• Buttons trigger on app-resume gestures
670
<br>• Tapping Fangold icon opens box behind it
671
<br>• Set Score sometimes displays <code>0:00.100</code>
672
<br>• Open block sometimes shows duplicate wires
673
<br>• Pink wire snaps to custom script blocks
674
<br>• Spurious disk label shows while waiting for box label
675
<br>• Back button doesn't close inventory correctly
676
<br>• Port's 8th input wire doesn't snap reliably
677
<br>• 9th Dinorama level is impossible
678
<br>• Yello gets misaligned if walking quickly
679
<br>• Disk labels are hard to read on some background colors
680
<br>• "Show More" button is sometimes obscured by tab bar
681
<br>• "Fancade.com" watermark isn't visible on white
682
<br></details>
166 683
167 684
# Fancade 0.26
168 685
169 686
* Release: December 17, 2018
687
* Next Level button
170 688
* Fangold gift for new users
171 689
* Camera toggle button for open block
172 690
* Building Help button link
... ...
@@ -175,6 +693,56 @@ This page documents Fancade's history. If you want to know what the current beta
175 693
* Dinorama level: Two Towers
176 694
* Drive Mad level: Heavy Lifting
177 695
* Ditto level: Cornering
696
* <details>
697
<summary>Changelog</summary>
698
<b>New:</b>
699
<br>• Next Level button
700
<br>• Fangold gift for new users
701
<br>• Paint-mode camera tool
702
<br>• Camera toggle button for open block
703
<br>• Building Help button link
704
<br>• AZERTY and QWERTZ keyboard layouts
705
<br>• Custom script template block
706
<br>• Dinorama level: Two Towers
707
<br>• Drive Mad level: Heavy Lifting
708
<br>• Ditto level: Cornering
709
<br>
710
<br><b>Changed:</b>
711
<br>• Merged Games and Play pages
712
<br>• Improved in-game pause/lose/win dialog
713
<br>• Can't edit built-in script blocks
714
<br>• Variable names can't start with a number
715
<br>• Get Position/Size/Velocity outputs <code>0,0,0</code> if no-object input (instead of <code>undefined</code>)
716
<br>• Raycast outputs <code>0,0,0</code> and no-object if no hit (instead of <code>undefined</code>)
717
<br>• Moved Constraints inventory folder into Physics
718
<br>• Improved game preview timer indicator
719
<br>• Improved "Need more Fangold" dialog
720
<br>• Double sign-up email field
721
<br>• Animated completion checkmark
722
<br>• Center disk when tapped
723
<br>• Lose on crash in Drive Mad
724
<br>• No confetti for losers
725
<br>
726
<br><b>Fixed:</b>
727
<br>• Crash when reusing custom inventory block that has other custom blocks inside
728
<br>• Crash when closing paint-mode keyboard
729
<br>• Crash if menu music stops when already stopped
730
<br>• Missing inventory blocks after destroying custom block
731
<br>• Custom inventory blocks stick around even if only used inside another unused block
732
<br>• Wrong sound loops after app-switch
733
<br>• Unresponsive menu after closing ad early
734
<br>• Choppy level scroll (improved)
735
<br>• Payout often shows "Unknown Game" (improved)
736
<br>• Sometimes can't publish update to downloaded copy of your own game
737
<br>• Win confetti sometimes doesn't show
738
<br>• Can both like and dislike a game
739
<br>• Disk with high score shows checkmark even if not won
740
<br>• Payout is never cleared if sum is zero
741
<br>• Menu dialog disappears after app-switch
742
<br>• Impossible to read game description for some background colors
743
<br>• Play/pause buttons can be obscured by 3D objects
744
<br>• Wire sometimes routes wrong from custom multi-block
745
<br></details>
178 746
179 747
# Fancade 0.24
180 748
... ...
@@ -183,57 +751,43 @@ This page documents Fancade's history. If you want to know what the current beta
183 751
* Terms of Use button
184 752
* Tap menu tab again to scroll to top
185 753
* Currently the first beta version to have a known **release date** and a **changelog**.
186
187
# Changelog (WIP)
188
189
<<Warn("WIP: This section of the article is not finished")>>
190
191
The changelog is as follows:
192
193
New:
194
* Fangold gift for new users
195
* Camera toggle button for open block
196
* Building Help button link
197
* AZERTY and QWERTZ keyboard layouts
198
* Custom script template block
199
* Dinorama level: Two Towers
200
* Drive Mad level: Heavy Lifting
201
* Ditto level: Cornering
202
Changed:
203
* Merged Games and Play pages
204
* Improved in-game pause/lose/win dialog
205
* Can't edit built-in script blocks
206
* Variable names can't start with a number
207
* Get Position/Size/Velocity outputs 0,0,0 if no-object input (instead of undefined)
208
* Raycast outputs 0,0,0 and no-object if no hit (instead of undefined)
209
* Moved Constraints inventory folder into Physics
210
* Improved game preview timer indicator
211
* Improved "Need more Fangold" dialog
212
* Double sign-up email field
213
* Animated completion checkmark
214
* Center disk when tapped
215
* Lose on crash in Drive Mad
216
* No confetti for losers
217
Fixed:
218
* Crash when reusing custom inventory block that has other custom blocks inside
219
* Crash when closing paint-mode keyboard
220
* Crash if menu music stops when already stopped
221
* Missing inventory blocks after destroying custom block
222
* Custom inventory blocks stick around even if only used inside another unused block
223
* Wrong sound loops after app-switch
224
* Unresponsive menu after closing ad early
225
* Choppy level scroll (improved)
226
* Payout often shows "Unknown Game" (improved)
227
* Sometimes can't publish update to downloaded copy of your own game
228
* Win confetti sometimes doesn't show
229
* Can both like and dislike a game
230
* Disk with high score shows checkmark even if not won
231
* Payout is never cleared if sum is zero
232
* Menu dialog disappears after app-switch
233
* Impossible to read game description for some background colors
234
* Play/pause buttons can be obscured by 3D objects
235
* Wire sometimes routes wrong from custom multi-block
236
* And more
754
* <details>
755
<summary>Changelog</summary>
756
<b>New:</b>
757
<br>• Password reset button
758
<br>• Terms of Use button
759
<br>• Tap menu tab again to scroll to top
760
<br>
761
<br><b>Changed:</b>
762
<br>• Default publishing price is <code>2</code> Fangold
763
<br>• Opening block closes already open block
764
<br>• Can't wire block to itself
765
<br>
766
<br><b>Fixed:</b>
767
<br>• Corrupted state and crash when browsing inventory
768
<br>• Crash while typing game description
769
<br>• Crash if hiding block with constraints
770
<br>• Crash if nesting blocks too deeply
771
<br>• Crash if creating too many custom blocks
772
<br>• Inventory folders list as "Unknown"
773
<br>• Some infinite loops freeze the app
774
<br>• Broken menu animations after switching orientation in-game
775
<br>• Multi-part block behaves differently if open during Play
776
<br>• Looping SFX don't resume when app resumes
777
<br>• Games with high-pitched SFX freeze on some devices
778
<br>• Objects forced physical by script don't revert on restart
779
<br>• Music doesn't stop when viewing an ad
780
<br>• Choppy menu music under heavy load
781
<br>• Leaflet shows white text on white background
782
<br>• Shadow artifacts on some devices
783
<br>• Missing menu shadows on some devices
784
<br>• Screenshots sometimes render empty
785
<br>• Level checkmarks don't show if tapping Play on Games page
786
<br>• Pause dialog in menu after app resume
787
<br>• Wire plug stops dragging in shallow camera angles
788
<br>• Spurious wire junctions
789
<br>• Console sometimes has three boot disks
790
<br></details>
237 791
238 792
# Fancade 0.1
239 793
Fancade Wiki