Login

Fancade Wiki

Updated Collision.md (markdown)

... ...
@@ -1,9 +1,9 @@
1
Collided: Triggers when the input object collides with another object, including the floor.
1
**Collided:** Triggers when the input object collides with another object, including the floor.
2 2
3
2nd Object: Outputs the object that the input object collided with. It'll output "None" if collided with the floor.
3
**2nd Object:** Outputs the object that the input object collided with. It'll output "None" if collided with the floor.
4 4
5
Impulse: Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object.
5
**Impulse:** Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object.
6 6
7
Normal: Outputs the direction of the impact from the object that the input object collided with.
7
**Normal:** Outputs the direction of the impact from the object that the input object collided with.
8 8
9 9
[[/uploads/Collision.png]]
... ...
\ No newline at end of file
Fancade Wiki