add Fancade 1.12 info + link questers
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c7c2a608bb7bb6bc24090e1dc8a04ee474adfacb
... | ... | @@ -8,7 +8,9 @@ In this mode you're greeted with 8 random scores to attempt to beat. Tap the pla |
8 | 8 | |
9 | 9 | ## Mechanics |
10 | 10 | |
11 | Select a game and tap Play. Note that you are forced to play it and must beat the score set by your opponent in 3 attempts. If the game happens to have a shop system, you can upgrade certain attributes after an attempt, regardless of whether you won or lost. You cannot upgrade without committing a battle first. You may also watch advertisements to increase total coin count to facilitate an upgrade, or spend [[gems]]. The game makes sure if you want to quit. |
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11 | Select a game and tap Play. Note that you are forced to play it and must beat the score set by your opponent in 3 attempts. If the game happens to have a shop system, you can upgrade certain attributes after an attempt, regardless of whether you won or lost. You cannot upgrade without committing a battle first. You may also watch advertisements to double coin count and then facilitate an upgrade, or spend [[gems]]. The game makes sure if you want to quit. |
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12 | ||
13 | During the game, there is a progress bar that fill according to the current score. Failed attempts within "Warming up" do not count within the 3 attempts. This is provided in [[Fancade 1.12|version-history#fancade-1-12-4]] to let the player grasp the game. |
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12 | 14 | |
13 | 15 | You win the battle if you manage to tie or beat the opponent's score. Crowns will be added. If you fail by either loss in 3 attempts, or pressing the Back button, crowns are deducted, and could possibly fall back into the previous arena. |
14 | 16 | |
... | ... | @@ -18,19 +20,19 @@ After a game is played, a cooldown appears for the next game. You can spend gems |
18 | 20 | |
19 | 21 | Alternatively, you can skip a game by selecting it and pressing Skip. This also requires you to spend gems. |
20 | 22 | |
21 |
A progress bar shows how far you are from reaching the next arena. Each crown corresponds to 1% completion of an arena. By reaching a certain number of crowns (100, 200, etc; up until 2500), you move onto the next arena, and unlock more games. |
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23 |
On this section, a progress bar shows how far you are from reaching the next arena. Each crown corresponds to 1% completion of an arena. By reaching a certain number of crowns (100, 200, etc; up until 2600), you move onto the next arena, and unlock more games. |
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22 | 24 | |
23 | 25 | The amount of crowns you receive from a battle does not depend on the score of the player but rather their total crown amount at the time of playing. Thus, 2 identical scores in any given game may have completely different crown amounts associated with them. As you rank up, your matches will yield diminishing returns for crowns, and at the very high level, certain battles may yield 0 crowns for a victory. |
24 | 26 | |
25 | 27 | ## Arenas |
26 | 28 | |
27 | 29 | Arena 1: |
28 | * [[Wall of Doom]] by Per
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30 | * [[Wall of Doom]] by [[Per|the-questers#per]]
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29 | 31 | * [[Stacktris#battle-ma-el-version]] by Ma El |
30 | 32 | * [[Monster Tracks]] by [[Martin Magni]] |
31 | 33 | |
32 | 34 | Arena 2: |
33 | * [[Cookie Blast]] by GameCreator
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35 | * [[Cookie Blast]] by [[GameCreator|the-questers#gamecreator]]
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34 | 36 | |
35 | 37 | Arena 3: |
36 | 38 | * [[Entrenched]] by [[James1236|the-questers#james1236]] |
... | ... | @@ -45,7 +47,7 @@ Arena 6: |
45 | 47 | * [[Hoops]] by James Martin |
46 | 48 | |
47 | 49 | Arena 7: |
48 | * [[Rally Legend]] by DarkCube
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50 | * [[Rally Legend]] by [[DarkCube|the-questers#darkcube]]
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49 | 51 | |
50 | 52 | Arena 8: |
51 | 53 | * [[Little Archery]] by [[LukaszM|the-questers#lukaszm]] |
... | ... | @@ -66,7 +68,7 @@ Arena 13: |
66 | 68 | * [[Linked Bots]] by GameCreator |
67 | 69 | |
68 | 70 | Arena 14: |
69 | * [[Gold Rush]] by Ani150
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71 | * [[Gold Rush]] by [[Ani150|the-questers#ani150]]
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70 | 72 | |
71 | 73 | Arena 15: |
72 | 74 | * [[Pigments]] by [[nmskr|the-questers#nmskr]] |