Updated Fancade Web.md (markdown)
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cef4ba4d7794242a24cbf422feaad302afa31ad3
... | ... | @@ -208,6 +208,48 @@ setLevel((levelIndex + 1) % count); |
208 | 208 | // Get version of the editor script engine |
209 | 209 | var version = getVersion(); |
210 | 210 | |
211 | //////////////////////////////// |
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212 | // Fancade Web Beta functions // |
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213 | // play.fancade.com/beta // |
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214 | //////////////////////////////// |
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215 | ||
216 | // Listen to events |
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217 | setEventListener("block-placed", function(x, y, z) { |
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218 | // Callback function called when a block is placed at (x, y, z) |
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219 | }); |
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220 | ||
221 | setEventListener("update", function() { |
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222 | // Callback function called each frame (also in play mode) |
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223 | }); |
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224 | ||
225 | setEventListener("keydown", function(key) { |
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226 | // Callback function called when a key is pressed |
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227 | // The key is a number. See https://www.glfw.org/docs/3.3/group__keys.html for a complete list |
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228 | }); |
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229 | ||
230 | setEventListener("keyup", function(key) { |
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231 | // Callback function called when a key is released |
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232 | // The key is a number. See https://www.glfw.org/docs/3.3/group__keys.html for a complete list |
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233 | }); |
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234 | ||
235 | // Check if the game is paused |
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236 | if (isGamePaused()) { |
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237 | ||
238 | } |
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239 | ||
240 | // Check if Fancade is in play mode |
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241 | if (isGamePlaying()) { |
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242 | // Not in edit mode |
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243 | } |
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244 | ||
245 | // Check if a key is down |
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246 | // Key number list: https://www.glfw.org/docs/3.3/group__keys.html |
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247 | if (isKeyDown(265)) { |
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248 | // |
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249 | } |
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250 | ||
251 | ||
252 | ||
211 | 253 | ``` |
212 | 254 | |
213 | 255 |