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idk if this will be useful to anyone but i think it would've been to me?

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Changes a constraint's angular limits. Set the lower limit higher than the upper limit for completely un-limited movement.
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Changes a constraint's angular limits. Set the lower limit higher than the upper limit for completely unlimited movement.
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Examples:
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- Lower 0,0,0 and Upper 180,0,0 allows the part to rotate up to 180 degrees (half of a full rotation) in one direction around the X axis (the right arrow when looking from the top down), similar to a lever
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- Lower 0,0,-360 and Upper 0,0,360 allows the part to rotate up to a full turn in both directions around the Z axis (the up arrow), similar to a steering wheel
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- Lower 0,1,0 and Upper 0,0,0 allows the part to rotate freely around the Y axis (height), similar to a fidget spinner
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[[/uploads/Angularlimits.png]]
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