Created Jelly (markdown)
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1 | [[https://www.fancade.com/images/63ADBDBDA51C95E2.jpg]] |
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3 | [Jelly](https://play.fancade.com/63ADBDBDA51C95E2) by TonoCia0n3 is a game where you, a "pink blob-like creature", go through a map collecting coins whilst avoiding obstacles. The game has 60 levels. |
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5 | ## Gameplay |
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6 | You spawn within a grid of dark walls and faint coloured walls, bolted by grey squares, and a purple flashing outline indicating that the game is yet to begin. The black walls are solid where the faint coloured ones are not. <br> |
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7 | <br>To move, swipe in the direction of desired movement. You will keep moving in that direction until you swipe in another. To win, you have to collect all the coins. Collecting a coin will stop your character from moving. Running into a wall will make you bounce the other way, and the inertia can carry over when you continue moving. <br> |
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8 | The leaderboard is time based. Death is caused by running into spikes, being hit by a cannon, or running into a barrier when it flashes pink. |
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10 | ## Entities |
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11 | - **Coins** - The yellow things you collect |
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12 | - **Spikes** - Sticking out of the walls, they will kill you on impact |
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13 | - **Cannon** - The normal and white cannons shoot a red projectile which kills you on impact. |
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14 | - **Key and Gate** A coloured gate is removed when you collect the key (which also stops your movement) |
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15 | - **Fast Slow and Normal Slime** - Change the speed depending on the type of slime you pass. Purple is fast, green is slow, white is normal. |
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16 | - **Pink Barriers** - When flashing pink, these barriers are lethal. Otherwise, they're fine. |
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19 | ## Credits |
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20 | A thanks is given to LukaszM |
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