Updated Control flow.md (markdown)
commited
commit
dfa8363c113eb9837b58f9366d27f7e1075c795a
... | ... | @@ -102,6 +102,8 @@ Although they're somewhat like event handlers, they're still governed by the exe |
102 | 102 | |
103 | 103 | ## Timing modifiers |
104 | 104 | |
105 | Each of these blocks sends a run signal down its third wire only at a particular special time. |
|
106 | ||
105 | 107 | * [[Play Sensor]] sends a run signal down its third wire only on the game's first tick. It's used for initial setup tasks that should only run once. |
106 | 108 | * [[Box Art Sensor]] sends a run signal down its third wire only when the game is being executed to take a picture for box art. It's used to customize a game's box art imagery. |
107 | 109 | * [[Late Update]] sends a run signal down its third wire in a special final phase of the tick, after the physics engine has run. It's used to provide same-tick response to physics changes. |
... | ... | \ No newline at end of file |