Login

Fancade Wiki

Renamed How to make a new collision script to /Script/How to make a new collision script

... ...
@@ -141,3 +141,4 @@ Find the End.md: Games/Find the End.md
141 141
Games/Water cube.md: Games/Water Cube.md
142 142
Games/Limit Bluegeon.md: Games/Limit Bluegon.md
143 143
RoboRuin.md: Games/RoboRuin.md
144
gollum/How to make a new collision script.md: Script/How to make a new collision script.md
... ...
@@ -0,0 +1,17 @@
1
**
2
3
1. Get a script block.
4
2. Edit it.
5
3. Make it 2x2 size.
6
4. make it yellow.
7
5. open it up.
8
6. Get the main collision script.
9
7. Plug the '1st Object' input into the top left.
10
8. Get a 'Equal Objects' script block in Math category.
11
9. Plug the '2nd Object' on the main collision script onto the '1st Obj' on Equal Objects.
12
10. Plug the '2nd Obj' on the 'Equal Objects' onto the bottom left.
13
11. Get an If Statement.
14
12. Plug 'Condition' on the 'If' into the 'Obj1 = Obj2' wire on the Equal Objects.
15
13. Plug 'If(True)' onto the top right.
16
17
**
... ...
\ No newline at end of file
... ...
@@ -1,17 +0,0 @@
1
**
2
3
1. Get a script block.
4
2. Edit it.
5
3. Make it 2x2 size.
6
4. make it yellow.
7
5. open it up.
8
6. Get the main collision script.
9
7. Plug the '1st Object' input into the top left.
10
8. Get a 'Equal Objects' script block in Math category.
11
9. Plug the '2nd Object' on the main collision script onto the '1st Obj' on Equal Objects.
12
10. Plug the '2nd Obj' on the 'Equal Objects' onto the bottom left.
13
11. Get an If Statement.
14
12. Plug 'Condition' on the 'If' into the 'Obj1 = Obj2' wire on the Equal Objects.
15
13. Plug 'If(True)' onto the top right.
16
17
**
... ...
\ No newline at end of file
Fancade Wiki