Renamed How to make a new collision script to /Script/How to make a new collision script
commited
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ef8c52173e3344f42f8b725a769da90108bf96bc
... | ... | @@ -141,3 +141,4 @@ Find the End.md: Games/Find the End.md |
141 | 141 | Games/Water cube.md: Games/Water Cube.md |
142 | 142 | Games/Limit Bluegeon.md: Games/Limit Bluegon.md |
143 | 143 | RoboRuin.md: Games/RoboRuin.md |
144 | gollum/How to make a new collision script.md: Script/How to make a new collision script.md |
... | ... | @@ -0,0 +1,17 @@ |
1 | ** |
|
2 | ||
3 | 1. Get a script block. |
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4 | 2. Edit it. |
|
5 | 3. Make it 2x2 size. |
|
6 | 4. make it yellow. |
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7 | 5. open it up. |
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8 | 6. Get the main collision script. |
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9 | 7. Plug the '1st Object' input into the top left. |
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10 | 8. Get a 'Equal Objects' script block in Math category. |
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11 | 9. Plug the '2nd Object' on the main collision script onto the '1st Obj' on Equal Objects. |
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12 | 10. Plug the '2nd Obj' on the 'Equal Objects' onto the bottom left. |
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13 | 11. Get an If Statement. |
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14 | 12. Plug 'Condition' on the 'If' into the 'Obj1 = Obj2' wire on the Equal Objects. |
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15 | 13. Plug 'If(True)' onto the top right. |
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16 | ||
17 | ** |
|
... | ... | \ No newline at end of file |
... | ... | @@ -1,17 +0,0 @@ |
1 | ** |
|
2 | ||
3 | 1. Get a script block. |
|
4 | 2. Edit it. |
|
5 | 3. Make it 2x2 size. |
|
6 | 4. make it yellow. |
|
7 | 5. open it up. |
|
8 | 6. Get the main collision script. |
|
9 | 7. Plug the '1st Object' input into the top left. |
|
10 | 8. Get a 'Equal Objects' script block in Math category. |
|
11 | 9. Plug the '2nd Object' on the main collision script onto the '1st Obj' on Equal Objects. |
|
12 | 10. Plug the '2nd Obj' on the 'Equal Objects' onto the bottom left. |
|
13 | 11. Get an If Statement. |
|
14 | 12. Plug 'Condition' on the 'If' into the 'Obj1 = Obj2' wire on the Equal Objects. |
|
15 | 13. Plug 'If(True)' onto the top right. |
|
16 | ||
17 | ** |
|
... | ... | \ No newline at end of file |