Remove dead images
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f590ab5343d53239a17bce8f76f55ee12889f69c
... | ... | @@ -4,8 +4,6 @@ Sometimes in 2D games, we need to completely remove the shadows from the scene. |
4 | 4 | |
5 | 5 | 2. Set the light **angle** to the **same** angle as the camera. |
6 | 6 | |
7 | Example: |
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8 | ||
9 | 7 | That's all! |
10 | 8 | |
11 | 9 | But there might still be **fuzzy shadow bleed at edges**. |
... | ... | @@ -16,10 +14,6 @@ But there might still be **fuzzy shadow bleed at edges**. |
16 | 14 | for a perfect shadow removal, we can **move the camera very far from the scene**. it is less convenient, but works perfectly. |
17 | 15 | |
18 | 16 | For a top-down **2D** game, we can set the camera **Y** value to a **very high** value. |
19 | ||
20 | here is an example using camera X=0 and Z=0, |
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21 | ||
22 | Example:  |
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23 | 17 | (you should use your appropriate camera X and Z values. Set The Y value to a very high value.) |
24 | 18 | |
25 | 19 | For **3D** games, using this method is tricky and involves some math, so we don't talk it here. |
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