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Updated How to remove the shadows.md (markdown)

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Sometimes in 2D games, we need to completely remove the shadows from the scene. Here is a simple way to do that.
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1. Set the camera **angle** to whatever is needed for the game.
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1. Set the camera **angle** to whatever is needed for the game.
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2. Set the light **angle** to the **same** angle as the camera.
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2. Set the light **angle** to the **same** angle as the camera.
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Example:
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[[uploads/firefox_UFxHjI1sMY.png]]
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(Explanation for the vector value: If the camera's rotation is 0,0,0 ("no rotation"), the camera is looking in the positive Z direction, so moving it in the negative Z pushes it farther away. Rotating the camera from that default angle causes the back direction to rotate accordingly.)
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(Explanation for the vector value: If the camera's rotation is 0,0,0 ("no rotation"), the camera is looking in the positive Z direction, so moving it in the opposite direction pushes it further away. Rotating the camera from that default angle causes the back direction to rotate accordingly.)
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Note that if the camera is too far away, some objects might not be visible. Decrease the value if that happens.
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Note that if the camera is too far away, some objects might not be visible. Decrease the distance if that happens.
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