Set Visible: Difference between revisions
→Notes
| Nikitaivanov (talk | contribs)  (Created page with "Shows or hides an object.  File:Set_Visible.png  = Example = File:False_example.png The brick will disappear from the level on Play.  = Notes = * Objects set to invisible will also have no physics or collision. Using a [Late Update](https://www.fancade.com/wiki/blocks/late-update) block can prevent this. * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. * When the object is...") |  (→Notes) Tags: Mobile edit Mobile web edit Advanced mobile edit | ||
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| {{Block | |||
| |image=Set_Visible.png | |||
| |type=s | |||
| |folder=Objects | |||
| |input1={{Port|e|Before}} | |||
| |input2={{Port|o|Object}} | |||
| |input3={{Port|t|Visible}} | |||
| |output1={{Port|e|After}} | |||
| }} | |||
| [[ | Shows or hides an [[object]]. | ||
| =  | == Notes == | ||
| * Objects set to invisible will also have no physics or collision. Using a [[Late Update]] block can prevent this. | |||
| * Objects set to invisible will also have no physics or collision. Using a [Late Update] | |||
| * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. | * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. | ||
| * When the object is set to invisible, all  | * When the object is set to invisible, all [[constraint]]s associated with the object will get deleted. | ||
| * When an object's visibility is changed, its [[collider]] will update to the current [[Set Position|position]] accordingly. | |||
| [[Category:Blocks]] | [[Category:Blocks]] | ||