|folder=Sound
Stops a sound at a given channel.
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297 bytes (48 words) - 10:35, 22 May 2024
|image=Play Sound.png
|folder=Sound
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1 KB (185 words) - 08:06, 26 May 2024
|folder=objects
...eometric center is calculated in terms of ''voxels'' instead of blocks, or in other words, the center of the most minimum rectangle that contains every '
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726 bytes (110 words) - 11:43, 10 September 2025
|folder=control
...our, it is recommended to avoid using it for critical elements of the game in favor of other methods.
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2 KB (231 words) - 14:22, 23 August 2025
|folder=Math
With the accompany of the [[Current Frame]] block in input A, you can specify an event that takes places every X frames. For exa
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724 bytes (116 words) - 09:11, 21 May 2024
== Can't move camera in edit-mode ==
...g or a jarring motion when trying to move the camera. Tap on an empty spot in the level to deselect.
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5 KB (812 words) - 12:46, 13 June 2025
|folder=Math
That might sound weird, but usually you'll just wire those points into a [[Raycast]] to find
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1 KB (207 words) - 02:09, 6 August 2024
The '''editor''' is where the level's blocks are arranged and the logic is modified.
It is available upon editing a level in [[Build]].
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9 KB (1,297 words) - 14:42, 30 November 2025