This page documents Fancade's history. If you want to know what the current beta is and how to enter, go to Fancade Beta.

Fancade 1.14.5

  • Release: December 28, 2023
  • Quest worlds: 75
  • Import/Export games option
  • Changelog • Play Daily Challenge, and more, while offline
    • Enable notifications to get e.g. friend challenges instantly
    • Plus bug fixes and improvements

Fancade 1.13.5

  • Release: July 5, 2023
  • Quest worlds: 75
  • Changelog • Challenge your friends in Fancade games!
    • Follow your favorite game creators
    • Daily Challenge shows reward progress bar
    • Auto-wire placed script blocks
    • Fixed can press game boxes behind notification buttons
    • Fixed various UI freezes and weird behaviour
    • Fixed pending challenges not getting cleared when notification is closed
    • More fixes!

Fancade 1.12.5

  • Release: March 15, 2023
  • Quest worlds: 75
  • Changelog • Track your total progress with the new Fanscore
    • Glance your current progress bars on new You tab
    • Get real-time progress bar updates while playing Battle and Quest
    • Earn daily challenge streak rewards
    • Warm-up mode lets you learn Battle game controls
    • Free coins in battle games let you learn the shop
    • Sideways scrolling makes Arcade browsing easier

Fancade 1.11.6

  • Release: October 24, 2022
  • Quest worlds: 75
  • Battle sync
  • New Battle game, Hoops!
  • Use custom script blocks to save on script limit!
  • Hints on some hard levels
  • Changelog New:
    • Battle sync
    • New Battle game, Hoops!
    • Use custom script blocks to save on script limit!
    • Hints on some hard levels
    • Battle and gem notification options

    Fixed:
    • Fixed Hoops bug and reduced lag
    • Fixed physics crash
    • Fixed missing scripts in old built-in script blocks
    • Fixed FanJong in Quest
    • Fixed wire snapping bug
    • Fixed FanJong, Rex Run, Drop Down in Daily Challenges

Fancade 1.10.2

  • Release: June 20, 2022
  • Quest worlds: 75
  • All new music by Disasterpeace and Aaron Cherof!
  • 100x faster wire routing!
  • Coin doubler ad
  • Free-gem-a-day ad
  • Battle and gem notification options
  • Changelog New:
    • All new music by Disasterpeace and Aaron Cherof!
    • 100x faster wire routing!
    • Coin doubler ad
    • Free-gem-a-day ad
    • Battle and gem notification options

    Fixed:
    • Fixed occasional softlock when reviewing game
    • Fixed review heading sometimes listing already-reviewed games

Fancade 1.9.4

  • Release: May 31, 2022
  • Quest worlds: 75
  • Become a moderator and rate new games!
  • Publish unlisted by sharing game from Build page
  • Changelog New:
    • Become a moderator and rate new games!
    • Publish unlisted by sharing game from Build page
    • 4 new Quest worlds
    • 100+ new daily challenges

    Changed:
    • Full rewrite of all ad code
    • Removed publish cooldown
    • Easier to pass review
    • Updated Rally Legend, Layerue, Gravity Collide

    Fixed:
    • Can share game with zero levels
    • Fixed "Not a valid email" problem
    • Fixed stuck "Loading..." button

Fancade 1.8.9

  • Release: March 4, 2022
  • Quest worlds: 71
  • New tab: Battle
  • New script blocks found at Control tab (Button, Joystick)
  • Perspective Camera option in Set Camera
  • Fresh new UI look
  • Gear Button at editor, can set Collider and Type
  • Changelog New:
    • Perspective camera
    • New icon and 3D look
    • More daily challenges
    • Arcade feature categories

    Fixed:
    • Can lose fight without losing crowns
    • Sometime need to Battle yourself
    • Crash on Load Quest
    • Recoil Level 68 is now impossible
    • Block Settings dialog isn't vertically centered
    • Block Settings sometimes uses wrong font
    • First intro offer button can fail to hide if rewinding console
    • Quickly swiping to Quest from max rewinded console can mess up shadows
    • Block Settings don't apply to all parts of a multi-block
    • Block Settings make it possible to attach pink wire to script block
    • Can drag finger from button to joystick
    • Camera switches to ortho for one frame after Polaroid screenshot capture
    • Block Settings causes Fancade to lose focus and drop FPS
    • Joystick can output NaN
    • On-screen controls no longer auto-hides after first use
    • Buggy mouse wheel scroll of disks in open game box
    • Can't jump with arrow key in Wall of Doom
    • Pause/resume breaks perspective camera for one frame
    • Battle timers can change in split-screen mode
    • Crash while dragging port from corner voxel in world origo
    • Crash if changing orientation while sharing image
    • Battle timer doesn't start if you quit the app instead of returning to menu
    • "Loading..." UI elements are all over the place
    • Possible crash when layout out Battle
    • Shared image differs from Polaroid image in perspective
    • Possible crash in Battle on clean install

Fancade 1.7.6

  • Release: October 17, 2021
  • Quest worlds: 71
  • Play daily challenges and earn gems!
  • Share games with links that work anywhere
  • "More by <Creator>" button after finishing their Daily Challenge
  • Changelog New:
    • Play daily challenges and earn gems!
    • Share games with links that work anywhere
    • New Quest world
    • "More by <​Creator>" button after finishing their Daily Challenge

    Changed:
    • Countless improvements to Quest games
    • Quest boxes contain all unlocked levels
    • Removed "Complete % of this world"
    • Quest auto-scrolls to the world where you have challenges
    • Favorites are now called Saved
    • High score games always show Play button (even if you "complete" it)
    • Share your game from Projects page
    • Daily Challenges are now a lot easier

    Fixed:
    • Physics objects bounce weirdly
    • SFX flooding and invalid values can disable sound
    • Angular motor sometimes freaks out
    • Some captions are possibly insulting
    • In-game shop shows ad-free-forever option (even if you own it)
    • Completed goal bubbles sometimes show not crossed out
    • Duplicate reward bubbles after better score syncs from server
    • Quest sometimes doesn't auto-scroll to first unfinished world
    • Quest box flags don't update if you complete the levels in another box
    • Crash when launching Android app from Daily Challenge notification
    • Links keep reopening on Android
    • Softlock on Game Over screen
    • Ricoshot Daily Challenge
    • Pause N Roll Daily Challenge
    • Game Over navbar can appear in-menu
    • Blob Level 5

Fancade 1.6.6

  • Release: June 10, 2021
  • Quest worlds: 70
  • Collect coins and get upgrades!
  • Compete for rank in the Arcade
  • Share game photos with captions
  • New script blocks (Menu Item, Saved variables, Set Score Coins input, Win/Lose delay setting)
  • Fresh new UI look
  • Changelog New:
    • Collect coins and get upgrades!
    • Compete for rank in the Arcade
    • Share game photos with captions
    • 5 new worlds
    • Option to buy ad-free forever
    • Option to buy or earn gems to speed progress
    • New script blocks (Menu Item, Saved variables, Set Score Coins input, Win/Lose delay setting)

    Changed:
    • Fresh new UI look
    • New app icon (experimental!)
    • Faster level switching
    • Faster intro

    Fixed:
    • Sound effects cause lag!
    • Possible soft-lock on logo
    • 3D objects draw over UI
    • Multiple crash bugs
    • Reduced clicks, clipping, and audio distortion
    • Sometimes shows -1 coins
    • Leaderboards don't load in some cases
    • Impossible score goal bubbles
    • Can't listen to Spotify while playing Fancade on iOS
    • French/German keyboards don't activate on Android
    • Polaroid tweens wrong in landscape
    • Can't click some game-over screen buttons in landscape
    • Wrong layout when some tablets are misidentified as phones
    • Glitched game leaf on some phones
    • Can keep moving after Win/Lose in e.g. Pushbox
    • Occasional high-pitched coin SFX
    • Coin reward shows final count if interrupted by an ad
    • Coins sometimes show in wrong position
    • Weirdness if force-setting On/Off menu item outside its range
    • Creating 100 menu items leaves no room for coin shop
    • Late Update doesn't run when drawing Polaroid photo
    • Menu Item's "No limit" is actually limited to 101
    • 45 degree game box

Fancade 1.5.4

  • Release: February 14, 2021
  • Quest worlds: 65
  • Added leaderboards
  • White UI outlines
  • Changelog New:
    • Compete with other players' high scores in online leaderboards!
    • Unlock 5 new worlds

    Changed:
    • White UI outlines
    • Some error messages have unique codes

    Fixed:
    • Menu music can desync on some devices
    • Feature heading can get stuck "Loading..."
    • Set Score can also clear stored high score
    • Unwired Late Update picks first block instead
    • Possible timeout in Morpheus
    • Missing overlays in landscape mode cover capture
    • Stuck "Menu" button
    • Can't edit level name if starting with number
    • Crash if creating constraint with non-visible object
    • Colliders inside script blocks show up outside
    • Confetti even when losing some Quest games
    • Stuck 4th Arcade heading
    • Can Load Quest saved on a newer Fancade version
    • Crash when searching while offline
    • Leaderboard's Place Total refuses to load on some levels in some games
    • Some Little Bug in Little Jump, fixed by @nmskr
    • Occasional "The operation retry limit has been exceeded" errors
    • Offline/build-mode leaderboard shows -1 score if Lose with lowest/fastest score
    • Possible crash when launch image hides?
    • Various Quest game bugs

Fancade 1.4.3

  • Release: December 13, 2020
  • Quest worlds: 60
  • 9 script blocks (Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, --) are added.
  • Users are now able to crop game box cover image.
  • Users are now able to sync Quest progress between devices.
  • Button to clear Linked heading
  • Arcade feature themes
  • Changelog New:
    • Unlock 5 new worlds!
    • Sync Quest progress between devices
    • Arcade feature themes
    • New script blocks: Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, --
    • Crop game box cover image
    • Button to clear Linked heading

    Changed:
    • Moved ++ and -- last in inventory folder

    Fixed:
    • Crash on launch if ran out of storage space
    • Games randomly stuck "Loading..."
    • Can't tap New Level in phone landscape mode
    • Feature headings don't match content if app runs over midnight
    • Multislide undo bug

Fancade 1.3.1

  • Release: October 13, 2020
  • Quest worlds: 55
  • Users are now able to grab the game cover image in play-mode.
  • Level names are shown when the level has started.
  • When holding the backspace button, it automatically repeats it.
  • Changelog New:
    • Unlock 5 new worlds!
    • Show level name when starting
    • Grab game cover image in play-mode
    • Hold to auto-repeat backspace

    Changed:
    • More correct Distance script block icon

    Fixed:
    • Can search for "Tap to type..."

Fancade 1.2.6

  • Release: August 22, 2020
  • Quest worlds: 50
  • Users can now search games between title and creator.
  • Advanced Inspect option on Inspect blocks
  • Changelog New:
    • Play 5 new worlds!
    • Search games by title and creator
    • Advanced Inspect option on Inspect blocks

    Fixed:
    • Can't scroll to new world if unlocking many in sequence
    • Level 9 in Turn The World is not solvable on some devices
    • Confusing message when tapping world unlock requirements

Fancade 1.1.2

  • Release: July 18, 2020
  • Quest worlds: 45
  • In iOS, the ability to download games is removed. (until version 1.5)
  • Bubbles is removed from Quest.
  • Changelog New:
    • 5 new worlds!

    Changed:
    • Improvements to various Quest games

    Fixed:
    • Spurious empty blocks in My Blocks
    • Could possibly unlock multiple worlds at once
    • Broken error message when sharing deep link while offline

Fancade 1.0

  • Release: April 30, 2020
  • Quest worlds: 40
  • First official release!
  • Changelog New:
    • First official release!

    Fixed:
    • Can break game description line breaks
    • Wrong tap priority on You page buttons

Fancade 0.44

  • Release: March 30, 2020
  • Quest worlds: 35
  • Changelog Fixed:
    • Crash when trying to load an ad
    • Crash on launch if IAPs become unavailable
    • Crash when opening URL
    • Crash when copying user ID
    • Stuck disks after using back-button
    • Inconsistent IAP pricing
    • The same deep link keeps opening
    • Wrong notch position if lowered resolution
    • You-page layout issues
    • Old launch screen format

Fancade 0.43

  • Release: March 25, 2020
  • Quest worlds: 35
  • One year Premium option is added (with discount).
  • Slightly harder castle worlds.
  • New island themes.
  • Fog hides locked worlds.
  • Fancade now supports off-center notches.
  • Changelog New:
    • 5 new worlds!
    • One year Premium option (with discount!)
    • Slightly harder castle worlds
    • New island themes
    • Fog hides locked worlds
    • Support off-center notches

    Changed:
    • Cool-down timer when updating games
    • Favorite button is always visible
    • No Favorite/Report button on Quest games
    • Game Over disables Touch and Swipe Sensor
    • Pixel art quit dialog

    Fixed:
    • Crash if deep link starts app
    • Sometimes every object turns into a floppy disk!
    • Sometimes no UI after app resume
    • Undo adds spurious blocks to My Blocks
    • Wrong coordinates in Premium info screen
    • Random "permission denied" errors
    • Game Over dialog button stuck in menu
    • Can't remove tag when updating game
    • Crash in inventory if multiple max-blocks games
    • Crash on infinite loop with Win/Lose
    • Crash if passing 2^127 to Set Score with Fastest Time
    • Unpublished game shows plays/likes counter
    • Misaligned disks if opening box while scrolling
    • Minor bugs in various Quest games

Fancade 0.42

  • Release: February 12, 2020
  • Quest worlds: 30
  • Favorites - Like and favorite games you want to keep.
  • Changelog New:
    • Favorites! Like and favorite games you want to keep.
    • News on You page
    • 5 new worlds
    • 7 new islands

    Changed:
    • Improved challenge groupings, rewards, and box art
    • Renamed and moved some Inventory folders and blocks
    • New Game moved last
    • Tutorial moved to Kits
    • Build page Popular renamed Can Edit
    • Improved Fancade Premium info
    • Can un-report deep-linked games
    • Allow symbols in Comment block

    Fixed:
    • Stuck on spinner if bad connection while opening box
    • Checkmark even if Lose with Score -1
    • Challenge texts sometimes show wrong level name or goal

Fancade 0.41

  • Release: January 15, 2020
  • Quest worlds: 25
  • Undo/redo button has been added.
  • Changelog New:
    • 5 new worlds!
    • Undo/redo
    • Featured blocks on Build page

    Changed:
    • Hid Quest debug buttons
    • Play and Boost pages renamed to Arcade and You
    • Inventory characters and gadgets moved to Build page Blocks heading
    • Sets and Scripts merged as Popular on Build page
    • Blocks and Script tags merged as Build tag (set for all editable games)
    • Art tag renamed to Demo
    • Build page games show conspicuous Edit button
    • New Level button moved last
    • Switched order of Edit and Play buttons (will take some getting used to)

    Fixed:
    • Softlock and spurious orientation changes on some tablets
    • Crash on launch if another crash corrupts progress data
    • Crash if adding constraint on hidden object
    • Crash if Set Score with inf input and Fastest Time setting
    • Pause dialog shows different level name than disk
    • Disk cover color doesn't update until box reopens
    • Wrong disk scroll limits after playing on tablet in landscape mode
    • Softlock if tapping Back button while selecting background color
    • Random Seed affects random numbers on next play too
    • Freeze if using insanely large camera distance
    • Script blocks remain visible after tapping Next Level

Fancade 0.40

  • Release: December 12, 2019
  • Quest worlds: 20
  • Show challenges in Pause dialog
  • Fix/Reset/Send Quest buttons
  • Changelog New:
    • 5 new worlds!
    • Show challenges in Pause dialog
    • Fix/Reset/Send Quest buttons (ask Martin)

    Changed:
    • Show "Level 1" instead of "New Level"

    Fixed:
    • Crash on app launch on some devices
    • Quest challenges sometimes apply to the wrong game
    • Popular samples don't always show the most popular
    • Featured samples don't update until tapping More
    • Game box can move to Continue, even when open
    • Shared game sometimes uses another game's screenshot
    • At least three games on each unlocked world
    • Checkmark is not removed after editing level
    • Inventory doesn't show Projects folders until you've clicked More
    • Pause dialog can appear in menu if tapping Back button
    • Show Touches option isn't saved
    • Disk's challenges sometimes don't draw correctly
    • Blank leaflet on Next Level after app-switching in-game
    • Copy/Remove are in wrong order when leaflet is selected
    • Pending notification isn't cancelled if unchecking "Notify Me"
    • Opening a deep link should exit selected heading
    • Game copies don't always get the right number suffix
    • Can't tap to add voxel on floor in south-east block corner
    • Custom ports sometimes use the wrong default names
    • Selected disk hides before scrolling completely out-of-view
    • Floating cover from last deleted game when creating new game
    • Fade doesn't go all the way to black
    • Console has wrong angle on Quest disk insert in landscape mode
    • Leftover stars from last game's reward
    • Stuck confetti from menu

Fancade 0.39

  • Release: November 20, 2019
  • Quest worlds: 15
  • Game boxes show % complete and total score
  • World unlock animation and confetti
  • See collected stars in top-left corner
  • Bottom Back button in headings
  • Show Touches option (for recording tutorials)
  • Changelog New:
    • Five new worlds
    • Game boxes show % complete and total score
    • World unlock animation and confetti
    • See collected stars in top/left corner
    • Bottom Back button in headings
    • Show Touches option (for recording tutorials)

    Changed:
    • Menu music
    • Score 0 counts, but negative scores removes existing score
    • World % complete counts collected rewards (instead of completed challenges)
    • Odd walks less and quieter

    Fixed:
    • Glitching polygons and disappearing blocks?
    • Ads with close button outside screen in landscape mode
    • Duplicate games on unlocked worlds
    • Orientation switch with open box breaks menu
    • Orientation switch in-game breaks menu
    • Crash when viewing game with broken cover image
    • Box stuck with "no object exists" error
    • Touch Ends doesn't work first time after Pause/Resume
    • Games sometimes change order when tapping More
    • Reported game is still listed
    • Star count not visible on light backgrounds
    • Challenge texts missing after completing last level
    • Editing Tutorial level copies the entire game to Projects
    • Edited game doesn't always show up first in Projects
    • Editing a level doesn't reset it's score
    • Build tab covers regenerate even if not edited
    • New Level in new game sometimes reuses old disk cover
    • Possible to select blocks without a white outline
    • Solitaire levels are in wrong order
    • Orientation change makes Odd freak out

Fancade 0.38

  • Release: November 6, 2019
  • Quest worlds: 10
  • Introducing Quest! Complete challenges, earn stars, unlock worlds.
  • Changelog New:
    • Introducing Quest! Complete challenges, earn stars, unlock worlds.
    • Premium removes all ads for a month
    • Edit games for free
    • All new pixel art UI
    • Menu headings
    • Compact level selector
    • Play and like counters

Fancade 0.37

  • Release: August 9, 2019
  • Simpler ad format
  • Changelog New:
    • Simpler ad format

    Fixed:
    • Wrong disk art after updating game
    • Online games always say Play, never Continue
    • Play button is under toolbar in phone landscape mode
    • Can sometimes not tap disk on Build tab
    • Box wiggle issues

Fancade 0.36

  • Release: July 30, 2019
  • Game box ribbon shows % complete, or score
  • Wiggle box of recommended game to play
  • Updating non-downloaded game retains progress
  • Can choose not to update non-downloaded game
  • Additional top left game box close button
  • Changelog New:
    • Game box ribbon shows % complete, or score
    • Wiggle box of recommended game to play
    • Updating non-downloaded game retains progress
    • Can choose not to update non-downloaded game
    • Additional top left game box close button

    Changed:
    • View ad option is always available
    • More accurate icon for downloaded games tab
    • Stacked scripts execute top-to-bottom

    Fixed:
    • Deep links only open if app is already running
    • Top corner icons sometimes duplicate
    • Dragging out copy from hotbar sometimes only works once
    • Permission denied error on first launch after clean install
    • Crash when editing game description
    • Toolbar sometimes gets compressed width

Fancade 0.35

  • Release: July 16, 2019
  • Changelog Fixed:
    • Crash on launch if very many downloaded files
    • Crash on launch for some last-played console disks

Fancade 0.34

  • Release: July 15, 2019
  • Changelog Changed:
    • Can play anything with ads
    • But buying requires Fangold
    • Max 50 Fangold game price
    • Making games is the only way to get free Fangold
    • Stacktris is the only pre-installed game
    • Start on Featured tab (with Home tab rightmost)

    Fixed:
    • Screen To World sometimes has wrong output on slower devices
    • Don't Set Score if already Game Over
    • Swipe Sensor keeps triggering on next Play after Lose

Fancade 0.33

  • Release: June 12, 2019
  • Featured sub-categories
  • Scroll to page bottom by tapping tab bar again
  • Changelog New:
    • Featured sub-categories
    • Scroll to page bottom by tapping tab bar again

    Changed:
    • New app icon
    • Improved Odd Bot
    • Improved Drive Mad
    • Publish cool-down doesn't apply when re-publishing un-published games
    • Inventory only lists (editable) Build page games
    • Modified linear spring dampening
    • "One Tap" tag is now unlisted
    • Improved game leaf's Play button behavior for high-scoring games
    • More distinct AND, OR, and NOT icons
    • Faster inventory scrolling

    Fixed:
    • Can't try games beyond 2nd level
    • Crashes and duplicate objects in hotbar
    • Stuck state after closing in-game ad early
    • Updating a game doesn't immediately reflect added/removed levels
    • Crash on launch if Google Play services is too old
    • Linear springs sometimes get stuck at limits
    • Game buy dialog can appear in build-mode
    • Missing wires after "Too many blocks inside blocks!" error
    • Crash when using absurdly large List Element index
    • Get Velocity causes object to become physical
    • Set Visible doesn't execute if Visible input isn't wired
    • Some infinite data loops can hang
    • Crash when loading some antiquated games

Fancade 0.32

  • Release: April 26, 2019
  • All new UI, with easy-to-read HD font and icons
  • Buy game while playing it, no lost progress!
  • Play beyond first level, even before buying
  • Update games without losing checkmarks and scores
  • Cooldown timer limits publishing new games to 1/day
  • Play button shows game's completion state
  • Changelog New:
    • All new UI, with easy-to-read HD font and icons
    • Buy game WHILE playing it, no lost progress!
    • Play beyond first level, even before buying
    • Update games without losing checkmarks and scores
    • Cooldown timer limits publishing new games to 1/day
    • Play button shows game's completion state

    Changed:
    • Menu button shows in same place as Pause (just tap twice to quit)
    • Tapping margins no longer closes game box (use Back button)
    • Desaturated palette's grays
    • Renamed script blocks for the color blind
    • Removed first Tutorial level

    Fixed:
    • Crash if creating constraint between the object and itself
    • Crash in certain cases of hiding object with constraints
    • App locks up after using Back button while editing text
    • Back-button closes inventory, instead of leaving open folder
    • Scroll doesn't stop immediately when tapping
    • Touch Sensor triggers when user taps Pause
    • Renamed game reverts to old name after ad/task-switch
    • Set Mass doesn't enable physics
    • Hotbar sometimes doesn't show selected block
    • Middle panel of Game Over dialog sometimes disappears
    • Stack overflow shows "Too many scripts" error
    • Disk cover spinner clips
    • Toolbar's Remove button is inconsistently placed

Fancade 0.31

  • Release: March 6, 2019
  • Link to any game by tapping Share!
  • Changelog New:
    • Link to any game by tapping Share!

    Fixed:
    • Back button dismisses the preview-ended dialog
    • Like button doesn't show, even in online tabs, if game is downloaded and app restarted
    • Blocks can sometimes end up with wrong lock state
    • Set Gravity sometimes has no effect
    • Spurious wire connect SFX

Fancade 0.30

  • Release: February 16, 2019
  • Send Feedback button and clear BETA label
  • Changelog New:
    • Send Feedback button and clear BETA label

    Changed:
    • Updated games show up on New tab

    Fixed:
    • Make Rotation doesn't honor the YXZ rotation order
    • Break Rotation outputs confuses X and Z in some cases
    • Break Rotation aggressively rounds some angles to 90 degrees
    • Games end up on wrong tab if quickly switching between them
    • Unpublish + Publish resets Popular rank
    • Can restart preview from the Preview Ended dialog
    • Ejected to home screen after app-switch while ad shows
    • Ad error messages can appear at any time
    • Can't dismiss some error messages in build-mode
    • Reported game is removed, but reappears with a cover spinner
    • Can publish a game with an empty title/description
    • Blocks autowire while dragged out of hotbar
    • Removing a level selects the game instead of the next level
    • Too-many-blocks error, even in game with not so many
    • Too-many-scripts error in play-mode, but game still works
    • Sometimes some boxes' covers never load
    • Cover images needlessly regenerate when downloading a game

Fancade 0.29

  • Release: February 6, 2019
  • New Block: Particle
  • Changelog New:
    • New Block: Particle

    Changed:
    • If Edit created a new game, then it's renamed "Game 2"
    • Improved Odd Bots' Cheshire, Orbital, and Shuffle levels
    • Tweaked popularity algorithm
    • Real ads and in-app purchases

    Fixed:
    • Crash if copying a game with no levels
    • Tag buttons show under New, should be under Popular
    • Broken inventory multi-blocks (again)
    • Keyboard's number negate sometimes changes randomly
    • Can't drag wire behind block even if that block is tiny
    • Wires going on/off circuit board attempt to route even to/from misaligned ports
    • Ports draw on top of variable names
    • Broken pause dialog after pressing Back while game is loading

Fancade 0.28

  • Release: January 28, 2019
  • New game: Odd Bots
  • New blocks: Slate
  • Changelog New:
    • New game: Odd Bots
    • New blocks: Slate

    Changed:
    • Rename copied games
    • Gravity defaults to 9.8

    Fixed:
    • Crash if pressing back during splash screen
    • Some custom script blocks unwire on save
    • Broken inventory multi-block after edit + rename
    • Sharing turns Fancade into the app you shared with
    • Wrong share button icon
    • Touch Sensor triggers when tapping pause/resume
    • Misaligned menu UI after leaving multi-window mode
    • Ad button can show up in build-mode

Fancade 0.27

  • Release: January 12, 2019
  • Auto-wire adjacent ports
  • Show wire routing failures
  • New block: Sphere
  • New score font (visible on white)
  • Changelog New:
    • Auto-wire adjacent ports
    • Show wire routing failures
    • New block: Sphere
    • New score font (visible on white)

    Changed:
    • Allow multi-wiring custom ports
    • Automatic undo (and more) in Ditto
    • Pause dialog shows level name
    • Improved notch support

    Fixed:
    • Crash if nesting custom script blocks too deeply
    • Crash if wiring non-existent variable to Set Reference's input
    • Crash if viewing Inventory of game without cover image
    • Crash on app close if ads haven't been approved
    • Can try any level (not just the first)
    • Wrong pause dialog buttons after app resume
    • Looping sounds sometimes don't stop
    • Orbit tool does nothing if drag starts on a voxel
    • Orbit tool centering is off
    • Buttons trigger on app-resume gestures
    • Tapping Fangold icon opens box behind it
    • Set Score sometimes displays 0:00.100
    • Open block sometimes shows duplicate wires
    • Pink wire snaps to custom script blocks
    • Spurious disk label shows while waiting for box label
    • Back button doesn't close inventory correctly
    • Port's 8th input wire doesn't snap reliably
    • 9th Dinorama level is impossible
    • Yello gets misaligned if walking quickly
    • Disk labels are hard to read on some background colors
    • "Show More" button is sometimes obscured by tab bar
    • "Fancade.com" watermark isn't visible on white

Fancade 0.26

  • Release: December 17, 2018
  • Next Level button
  • Fangold gift for new users
  • Camera toggle button for open block
  • Building Help button link
  • AZERTY and QWERTZ keyboard layouts
  • Custom script template block
  • Dinorama level: Two Towers
  • Drive Mad level: Heavy Lifting
  • Ditto level: Cornering
  • Changelog New:
    • Next Level button
    • Fangold gift for new users
    • Paint-mode camera tool
    • Camera toggle button for open block
    • Building Help button link
    • AZERTY and QWERTZ keyboard layouts
    • Custom script template block
    • Dinorama level: Two Towers
    • Drive Mad level: Heavy Lifting
    • Ditto level: Cornering

    Changed:
    • Merged Games and Play pages
    • Improved in-game pause/lose/win dialog
    • Can't edit built-in script blocks
    • Variable names can't start with a number
    • Get Position/Size/Velocity outputs 0,0,0 if no-object input (instead of undefined)
    • Raycast outputs 0,0,0 and no-object if no hit (instead of undefined)
    • Moved Constraints inventory folder into Physics
    • Improved game preview timer indicator
    • Improved "Need more Fangold" dialog
    • Double sign-up email field
    • Animated completion checkmark
    • Center disk when tapped
    • Lose on crash in Drive Mad
    • No confetti for losers

    Fixed:
    • Crash when reusing custom inventory block that has other custom blocks inside
    • Crash when closing paint-mode keyboard
    • Crash if menu music stops when already stopped
    • Missing inventory blocks after destroying custom block
    • Custom inventory blocks stick around even if only used inside another unused block
    • Wrong sound loops after app-switch
    • Unresponsive menu after closing ad early
    • Choppy level scroll (improved)
    • Payout often shows "Unknown Game" (improved)
    • Sometimes can't publish update to downloaded copy of your own game
    • Win confetti sometimes doesn't show
    • Can both like and dislike a game
    • Disk with high score shows checkmark even if not won
    • Payout is never cleared if sum is zero
    • Menu dialog disappears after app-switch
    • Impossible to read game description for some background colors
    • Play/pause buttons can be obscured by 3D objects
    • Wire sometimes routes wrong from custom multi-block

Fancade 0.24

  • Release: November 14, 2018
  • Password reset button
  • Terms of Use button
  • Tap menu tab again to scroll to top
  • Changelog New:
    • Password reset button
    • Terms of Use button
    • Tap menu tab again to scroll to top

    Changed:
    • Default publishing price is 2 Fangold
    • Opening block closes already open block
    • Can't wire block to itself

    Fixed:
    • Corrupted state and crash when browsing inventory
    • Crash while typing game description
    • Crash if hiding block with constraints
    • Crash if nesting blocks too deeply
    • Crash if creating too many custom blocks
    • Inventory folders list as "Unknown"
    • Some infinite loops freeze the app
    • Broken menu animations after switching orientation in-game
    • Multi-part block behaves differently if open during Play
    • Looping SFX don't resume when app resumes
    • Games with high-pitched SFX freeze on some devices
    • Objects forced physical by script don't revert on restart
    • Music doesn't stop when viewing an ad
    • Choppy menu music under heavy load
    • Leaflet shows white text on white background
    • Shadow artifacts on some devices
    • Missing menu shadows on some devices
    • Screenshots sometimes render empty
    • Level checkmarks don't show if tapping Play on Games page
    • Pause dialog in menu after app resume
    • Wire plug stops dragging in shallow camera angles
    • Spurious wire junctions
    • Console sometimes has three boot disks

Fancade 0.22

  • Release: September 13, 2018
  • Currently the first beta version to have a known release date and a changelog.
  • Changelog Changed:
    • Don't auto-center camera inside open block
    • Get Velocity's Spin outputs degrees
    • Add Constraint only triggers if control wired
    • Disabled IAPs (for now)

    Fixed:
    • Laggy scrolling when browsing games
    • Crash if passing deleted object to script block
    • Covers stop loading after 127
    • Unwired Get Position outputs wrong coordinate if inside some multi-blocks
    • Extremely long words don't line break

Fancade 0.1

WIP: This section of the article is not finished

Fancade 0.1 was released in July 2017, back then, you were still unable to make your own blocks, and the game used a fixed set of pre-made building blocks.

Pre-Beta

WIP: This section of the article is not finished

Pre-Beta is an older version of Fancade Beta. It has more bugs and less features. (The older, the buggier, so pre beta update 1 is the buggiest Fancade version, bugs are fixed in updates.) You were unable to make your own blocks, and the game used a fixed set of pre-made building blocks.