|folder=values
...cks, only show in build mode (unless there are only comments and/or script blocks).
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415 bytes (70 words) - 14:34, 17 May 2024
|folder=Values
Three numbers in one wire! You will commonly use this for X, Y, Z positions and directions.
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469 bytes (82 words) - 14:10, 3 June 2024
|folder=Math
...script will not function correctly on the first frame. To avoid incorrect values, use the block's output if the [[Current Frame]] is greater than 0.
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635 bytes (104 words) - 23:09, 14 January 2026
|folder=Values
The values represent an angle in degrees, from 0 to 360, though you can use any value and it will loop aroun
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866 bytes (146 words) - 04:43, 21 May 2024
The '''Joystick''' and '''Button''' blocks add UI controls to the screen.
In a game, there can be only up to 2 joysticks, 4 buttons, or when used in combination, 1 joystick and 2 buttons ''per frame''.
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3 KB (494 words) - 03:41, 15 June 2025
|folder=Templates
...lock that is only visible in the [[editor]] (unless only script blocks are in the level). It cannot be used as an object and doesn't have a [[collider]].
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1 KB (224 words) - 10:13, 18 November 2025
|folder=values
Displays the value given to the input, allowing you to see values of [[variables]] or results of scripts.
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3 KB (572 words) - 14:37, 23 August 2025
|folder=Physics
E.g. passing <code>1, 0, 1</code> to the Position input will lock an object in the X/Z plane, and passing <code>0, 1, 0</code> to the Rotation input will
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834 bytes (130 words) - 14:24, 23 August 2025
|folder=Physics
: In conjunction with the previous fact, this means that to make an object bounc
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956 bytes (148 words) - 14:23, 23 August 2025
|folder=Values
...the block, then tap the button right below the open inventory (+) button, in the bottom right corner.
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1 KB (188 words) - 13:55, 3 June 2024
|folder=Math
Due to a technical issue, still to be fixed, the output lags by one frame. In other words, if you [[Set Camera]] on frame N, then this block's output wil
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1 KB (207 words) - 02:09, 6 August 2024
The '''editor''' is where the level's blocks are arranged and the logic is modified.
It is available upon editing a level in [[Build]].
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9 KB (1,297 words) - 14:42, 30 November 2025