All public logs
Combined display of all available logs of Fancade Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Max.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Max.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Logarithm.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Logarithm.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Floor.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Floor.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Combine.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Combine.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Modulo.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Modulo.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Power.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Power.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Rotation.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Rotation.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Scale.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Scale.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Rotate.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Rotate.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:LERP.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:LERP.png (== Summary == Importing file) Tag: Server-side upload
- 20:02, 17 May 2024 Nikitaivanov talk contribs created page File:Number.png (== Summary == Importing file)
- 20:02, 17 May 2024 Nikitaivanov talk contribs uploaded File:Number.png (== Summary == Importing file) Tag: Server-side upload
- 20:01, 17 May 2024 Nikitaivanov talk contribs created page File:OR.png (== Summary == Importing file)
- 20:01, 17 May 2024 Nikitaivanov talk contribs uploaded File:OR.png (== Summary == Importing file) Tag: Server-side upload
- 17:47, 17 May 2024 Nikitaivanov talk contribs created page Category:Blocks (Created blank page)
- 16:55, 17 May 2024 Nikitaivanov talk contribs deleted page MediaWiki:Mobile.js (content was: "Enable Mobile.css https://www.mediawiki.org/wiki/Extension:MobileFrontend/en#CSS_styling: mw.loader.using('mobile.site.styles');", and the only contributor was "Nikitaivanov" (talk)) Tags: Mobile edit Mobile web edit
- 15:06, 17 May 2024 Nikitaivanov talk contribs created page MediaWiki:Mobile.js (Created page with "mw.loader.using('mobile.site.styles')")
- 14:45, 17 May 2024 Nikitaivanov talk contribs created page MediaWiki:Mobile.css (Created page with "figure.image-mobile { margin: 0 auto; display: table; border-collapse: collapse; clear: none; float: none; }")
- 14:43, 17 May 2024 Nikitaivanov talk contribs created page Template:Image (Created page with "<includeonly>[[File:{{{1}}}|none|frameless|class=image-mobile|alt={{{2|{{{1}}}}}}]]</includeonly><noinclude> {{Image|Accelerometer LERP.jpg|Smooth accelerometer}} </noinclude>")
- 19:25, 16 May 2024 Nikitaivanov talk contribs created page Template:Value (Redirected page to Template:Port) Tag: New redirect
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page World To Screen (Created page with "Given a world coordinate, outputs its screen coordinates. /uploads/World To Screen.png = Notes = Due to a technical issue, still to be fixed, the output lags by one frame. I.e. if you Set Camera on frame N, then this block's output will change on frame N+1. Because of this bug, the script will not work on the first frame. To avoid incorrect values, use the block's output if the Current Frame is greater than 0. Category:Block...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Win (Created page with "Makes the player win when executed. File:Win1.png == Settings == File:winbutton.png When pressed a new menu will open up: File:instantbutton.png This will add a delay to the win animation, if you press the arrows you can increase the delay by 1 frame up to a maximum of 120 frames or 2 seconds. == Related == Lose Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Volume Pitch (Created page with "Sets volume and pitch-shifts a playing sound. /uploads/Volume Pitch.png Inputs: * Channel: the channel that Play Sound outputs. * Volume: ranges from 0 to 1 (inclusive). * Pitch: ranges from 0 to 4 (inclusive). Often used to change the properties of a looping sound. == Related == * Play Sound * Stop Sound Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Vector (Created page with "Three numbers in one wire! You will use this for X,Y,Z positions and directions. File:Vector1.png A vector is a point in 3D space and it's defined by 3 values: x, y, and z, and as shown in the image above, the block has 3 numbers, the first one is for X, the second is for Y, and the third is for Z. == Related == * Number * Rotation * Truth (True & False) Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Truth (True & False) (Created page with "File:True1.png File:False1.png Outputs `True` or `False` respectively. == Notes == On most of the blocks where one of the inputs take Truth, the default is `False`. The only exception, and the time where you would you use `False` are the Truth versions of Set Variable and Set Reference. == Related == * Number * Vector * Rotation Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Swipe Sensor (Created page with "Executes the output when user performs a swipe gesture. Also, outputs the swipe direction. /uploads/Swipe Sensor.png == Notes == * The Swipe Sensor is easy to use, but limited. The swipe direction is always a cardinal direction in the X/Z plane. If you need more, script your own swipe sensor using the Touch Sensor. * If the player holds the finger after swiping, it only outputs the signals every 15 ticks. Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Subtract Vectors (Created page with "Subtracts each vector component individually. /uploads/Subtract Vectors.png File:vectorSubs.png So you get: * x-x = 5 - 3 * y-y = 9 - 1 * z-y = 12- 4 Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Subtract Numbers (Created page with "/uploads/Subtract Numbers.png Subtracts the second input number from the first input number. File:Screenshot_2022-02-16-17-01-11-17_6c69499164362a0dbe2f1dfe7c62199a.jpg Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Stop Sound (Created page with "Stops a sound at a given channel. File:Stop_Sound.png Inputs: * Channel: the channel that Play Sound outputs. This is the only way to stop a sound played in a loop. == Related == * Play Sound * Volume Pitch Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Sin (Created page with "Compute sine of an angle in degrees. File:Sin1.png == Input/Ouput == Sine outputs value between 1 and -1 depending on the given value to it which scales from angular (0°–360°), though values outside this range work as well. == Notes == Additionally, there are only 4 certain points where you can get a whole number: * 0°/360° = 0 * 90° = 1 * 180° = 0 * 270° = -1 To understand better search for "[https://www.google.com/search?q=trigonometric+functions|Trig...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Visible (Created page with "Shows or hides an object. File:Set_Visible.png = Example = File:False_example.png The brick will disappear from the level on Play. = Notes = * Objects set to invisible will also have no physics or collision. Using a [Late Update](https://www.fancade.com/wiki/blocks/late-update) block can prevent this. * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. * When the object is...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Velocity (Created page with "/uploads/Set Velocity.png Instantaneously sets a physical object's directional velocity (units/second) and angular velocity (degrees/second). Inputs: * Object: The object to be modified. * Velocity: the velocity to be set with. * Spin: the angular velocity to be set with. == Notes == This should be used sparingly. No real object can instantaneously change its velocity, and simulated objects may behave weirdly when forced to do so. =...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Variable (Created page with "Stores the input value into a variable. Think of a variable as a container with a nametag that can only store one value at a time. If you were to set another value to a variable, it will overwrite the previous value of that variable. File:Set_Variable1.png You can get/output the value from a variable with the same name using the Get Variable block. File:Screenshot_2021_1022_011555_com.martinmagni.fancade.png == Global variables == Let's say you have a sc...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Score (Created page with "Sets the score and/or coins. File:scoreimg.png * In Fancade 1.6, a second input is made available to set the amount of Coins the player can get playing a game. There is a setting that determines which score to consider as better one. * Most Points: the more points the better * Fewest Points: the less points the better You also can provide time score, just make sure that the input is a total amount of seconds and you selected one of these options: * Fastest...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Reference (Created page with "/uploads/Set Reference.png Like Set Variable, but with an additional input for the variable to store the value in. This enables you to store a variable in a List Element, or make custom script blocks that modify variables. Inputs: * Variable: the variable to be modified. This can be connected to the output of List Element to set the respective index of the variable. * Value: the new value given to the variable. == Example == You can find...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Position (Created page with "Sets the position and rotation of a given object. /uploads/Set Position.png Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Mass (Created page with "Change the weight of a physics object. /uploads/Set Mass.png If not set using Set Mass, the object's mass defaults to the object's volume, specifically the volume of it's collider. Category:Blocks ")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Locked (Created page with "Restricts a physical object's movement. 0 means completely locked and 1 means free-to-move. E.g. passing `1,0,1` to the Position input will lock an object in the X/Z plane, and passing `0,0,1` to the Rotation input will only allow it to rotate around the Z axis. /uploads/Set Locked.png It is a force multiplier, so any values can be used. Using numbers such as `0.5,0.5,0.5` will make the object react to physics 50% less than normal. Negati...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Light (Created page with "Changes the direction that light falls onto your blocks. (Ignore the Position input, it's not currently used for anything.) /uploads/Set Light.png == Tip of the day, by Potato Chan == If your game is in a top-down view that doesn't need shadows, there are 2 ways to remove them: 1. Set the light angle to the same as the camera angle. (There is some weird shadow bleed.) 2. Set Camera with a very high Y if your game is top-down; otherwise, move it opposite...")
- 19:08, 16 May 2024 Nikitaivanov talk contribs created page Set Gravity (Created page with "Sets the direction in which any physics objects falls. (Gravity defaults to 0,-9.8,0 if not set.) /uploads/Set Gravity.png Category:Blocks ")