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Editor: Difference between revisions

586 bytes added ,  19 December 2024
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(More information, with custom blocks as its own section)
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The '''editor''' is where the level's blocks are arranged and the logic is modified.
The '''editor''' is where the level's blocks are arranged and the logic is modified.
It is available upon editing a level in [[Build]].
It is available upon editing a level in [[Build]].
The easiest way to edit a game without the tedium of scripting from scratch and  is through [[Kit]]s.
The easiest way to edit a game without the tedium of scripting is through use of [[Kit]]s.


There are two modes: '''edit mode''' (or '''build mode'''), and '''play mode'''.
There are two modes: '''edit mode''' (or '''build mode'''), and '''play mode'''.
Edit mode allows to move, place and remove blocks, as well as creating custom blocks and deciding game execution using wires.
Edit mode allows to move, place and remove blocks, as well as creating custom blocks and deciding game execution using wires.
In this mode, two arrows are visible at the origin point `(0, 0, 0)`, found at the most southwest part of the world (in top-down view).
In this mode, two arrows are visible at the origin point `<code>0, 0, 0)</code>, found at the most southwest part of the world (in top-down view).
The arrow to the right is called the X axis, while the other arrow is called the Z axis. The remaining axis representing height, Y, is not shown, but is perpendicular to the two axes.
The arrow to the right is called the X axis, while the other arrow is called the Z axis. The remaining axis representing height, Y, is not shown, but is perpendicular to the two axes.


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To create a custom block, tap the pencil button on a built-in block or a custom block from a folder of a game name by scrolling below.
To create a custom block, tap the pencil button on a built-in block or a custom block from a folder of a game name by scrolling below.


The game will prompt again for confirmation.
Fancade will prompt again for confirmation.


From thereon, there is a [[color palette]], and five buttons:
From thereon, there is a [[color palette]], and five buttons:
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Below these buttons is an undo, redo, and OK button.
Below these buttons is an undo, redo, and OK button.
Edit a custom block by tapping the pencil button again.
It will not confirm in this case.
To delete a custom block, remove every instances of the block, which may or may not be across multiple levels, so that when the last block is removed, an 'X' button with a red background appears beside the remove button.
Drag the block in this location to delete it.
There is a [[Limitations in Fancade scripting#Maximum custom blocks|custom block limit]] imposed to each game.
In a nutshell, the number of levels, as well as how many blocks each unique custom block occupies cannot reach 256.


== Inventory ==
== Inventory ==