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(→‎Custom blocks: More detail)
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An object's [[collider]] depends on the glue and the mode set.
An object's [[collider]] depends on the glue and the mode set.
To change the property and collision type, press the gear button beside the name of the script block.
To change the property and collision type, press the gear button beside the name of the custom block.


There is a [[Limitations in Fancade scripting#Maximum custom blocks|custom block limit]] imposed to each game.
There is a [[Limitations in Fancade scripting#Maximum custom blocks|custom block limit]] imposed to each game.